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Ethnic Workers are Lazy!

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  • #16
    Because the native industrious workers whip them more industriously considering that the alternative is for the natives to work even harder.

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    • #17
      Nice explanation Ethelred

      Free workers are definately good. No matter how many you have, they don't cost you anything, so even if they only work half as fast, you can more than make up for that fact by increasing the number of them you have.
      I'm building a wagon! On some other part of the internets, obviously (but not that other site).

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      • #18
        Originally posted by allbad
        I thought this game was a lesson in history, not in political correctness
        You thought wrong.

        Check out all those female leaders. France could not even be ruled by a woman under their law, but there is Joan unless you replace her with Napoleon.

        Look at that dark-skinned Cleopatra who was of Greek descent.

        Check out all the attempts to play down the historical reality of warfare (such as not being able to use roads when invading) and all the emphasis on this non-historical Culture bullbleep. That's why there are relatively so few units compared to what there should have been, and why naval warfare stinks.

        PC, thy name is Soren.

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        • #19
          Originally posted by Whoha
          then explain why slaves of industrious nations work 2x as hard :P
          The Egyptians are considered industrious (2x) because of the organization of the state. The slaves worked half as fast because Pharoah would not provide them straw (not to mention the lack of any real incentive program, no health benefits, no retirement package, no IRA ).

          Ex 5:10
          And the taskmasters of the people went out, and their officers, and they spake to the people, saying, Thus saith Pharaoh, I will not give you straw.

          Ex 5:11
          Go ye, get you straw where ye can find it: yet not ought of your work shall be diminished.

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          • #20
            Re: Ethnic Workers are Lazy!

            Originally posted by steven8r
            Has anyone else noticed in Civ3 that when you capture any Workers that they retain their nationality? For instance, when you activate one of your Workers, it's called a 'Worker', but when one of the Workers that you've captured it's called 'Worker (civname)'.

            The only problem with this is that these 'ethnic' Workers seem to be lazy! It takes an 'ethnic' worker twice as long to perform the same action as one of your Workers.

            Isn't this expanding stereotypes???!!! Whatever happened to integration and assimilation?

            Can't we all just get along??
            hi ,

            let them join a city , one a city every so often , after a while they get "ID" from your civ , ............

            have a nice day
            - RES NON VERBA - DE OPRESSO LIBER - VERITAS ET LIBERTAS - O TOLMON NIKA - SINE PARI - VIGLIA PRETIUM LIBERTAS - SI VIS PACEM , PARA BELLUM -
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            WHY DOES ISRAEL NEED A SECURITY FENCE --- join in an exceptional demo game > join here forum is now open ! - the new civ Conquest screenshots > go see them UPDATED 07.11.2003 ISRAEL > crisis or challenge ?

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            • #21
              In the beginning of a game, I never miss to buy or trade in a worker or two if I happen to see it in the trade list. Why the other civs ever would trade their precious workers for a tech or 40 gold is beyond me, but I use them happily to build roads in my little empire. This way my own workers can concentrate on minebuilding and clearing jungles and prepare for new cities. And besides that, it slows down the other civ a bit...very good on harder lvls

              Then down the line the foreign workers are good (as someone mentioned) to keep up good relations between that specific civ.

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              • #22
                I always play an industrious civ, so 2 slaves = 1 worker. Pair them up, and you're laughing. Late game, I usually add the slaves to my cities, because after replaceable parts and demo, native workers are so fast that the captured ones just become a burden (because of moving 2x as many around).

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                • #23
                  By that time you should have most of your land improved. So set most of the workers on SHIFT-A so they won't change the improverments. Keep some of your native workers on manual so you can fine tune things. Its a lot less time consuming that using them all on manual and the automated units will handle all the pollution just as well as you can manually.

                  Thats assuming of course that you have patched the game.

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                  • #24
                    That's my prob, I can't stand automation; I like to micromanage the l'il fellers.

                    Plus I love having "immigrants" in my big cities.

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                    • #25
                      Originally posted by The Eliminator
                      That's my prob, I can't stand automation; I like to micromanage the l'il fellers.
                      I totally agree about that in the early and middle game. After I have most of the place railroaded thats when I simply don't need to micromanage them anymore.

                      Plus I love having "immigrants" in my big cities.
                      Just be carefull about it. I find my big cities get to twenty fast enough on their own most of the time. Foreign citizens increase the chance of culture flipping so its fairly rare that I use foreign workers to increase a cities population. Mostly I only do that when I need to max out a cities production for a wonder as quick as I can.

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                      • #26
                        I usually slap 'em in my core cities, and usually no more than 3 or 4 on an already size 15+ city.

                        They are great for upping production in high shield cities, and truthfully, who cares if they starve!

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                        • #27
                          Originally posted by The Eliminator
                          That's my prob, I can't stand automation; I like to micromanage the l'il fellers.
                          I typically have up to 100 workers in a game, and I find micromanaging each and every one of them to be a real chore. I usually automate some and manually move the rest. I also use the "road to" and "rail to" commands a lot, setting the workers there to build transcontinental railways and the like.
                          None, Sedentary, Roving, Restless, Raging ... damn, is that all? Where's the "massive waves of barbarians that can wipe out your civilisation" setting?

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                          • #28
                            Re: Ethnic Workers are Lazy!

                            No complain from me! I love those lazy workers. Even though they are working twice as slow, but they are free of charge. 200 of your regular workers will cost you 200 golds each turn, but 400 slave workers will cost you nothing and they can acomplish the same task. In fact, after 1 A.D., my empire I have no regular workers. My entire empire is usually building by slave workers. I have over 500 of them in one game.

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                            • #29
                              500 is a bit of overkill, don't you think?

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                              • #30
                                Re: Re: Ethnic Workers are Lazy!

                                Originally posted by Moonsinger
                                No complain from me! I love those lazy workers. Even though they are working twice as slow, but they are free of charge. 200 of your regular workers will cost you 200 golds each turn, but 400 slave workers will cost you nothing and they can acomplish the same task. In fact, after 1 A.D., my empire I have no regular workers. My entire empire is usually building by slave workers. I have over 500 of them in one game.
                                At those numbers there should be a slave revolt! But I guess its to rare a case to have tons of slave labor to have it built into the game.
                                "What can you say about a society that says that God is dead and Elvis is alive?" Irv Kupcinet

                                "It's easy to stop making mistakes. Just stop having ideas." Unknown

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