The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
By the way, which is the largest city size anyone has come up to? I recall I´ve seen cities of mine with pop size 35 or something like that, but with just grassland in the surroundings it shouldn´t be impossible to get it over 40, right?
Why would you want any more people than the amount to keep the city as a metropolis, and work all shield production tiles? I find cities past size 21 or so completely unmanagable. If a city of mine gets past that, then I'll build settlers out of it and send them to less populated areas (such as the newly acquired territory I'm trying to consolidate).
"Corporation, n, An ingenious device for obtaining individual profit without individual responsibility." -- Ambrose Bierce
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both." -- Benjamin Franklin
"Yes, we did produce a near-perfect republic. But will they keep it? Or will they, in the enjoyment of plenty, lose the memory of freedom? Material abundance without character is the path of destruction." -- Thomas Jefferson
There is one reason for having more than twenty via irigation. Getting a high score like the one Aeson just did. 65 thousand something takes a high population.
My largest city ever was 25. I had mined every tile that could be mined and I irrigated the flood plains. That worked out to twenty-five. If I could have mined the flood plains I would have.
Why would you want any more people than the amount to keep the city as a metropolis, and work all shield production tiles? I find cities past size 21 or so completely unmanagable. If a city of mine gets past that, then I'll build settlers out of it and send them to less populated areas (such as the newly acquired territory I'm trying to consolidate).
Because I like big cities and I hate mining grasslands. Simply as that. Just my playing style. And maybe I´m also stuck into the ol' Civ II-thinking, that the special citizens actually give you bonuses...
Comment