i just noticed this now (for some reason), but when your units are moving on your roads, it doesnt show when a unit has 2/3 or 1/3 of a move left, and even with 1/3 of a move, you can ALWAYS move on to an un-roaded square. in civ2 it was a game of chance if you got to do that last move, where 1/3 moves had 1/3 a chance to do it, 2/3 etc...
i'm just curious as to why this is in civ3, was it a consious choice or just another thing overlooked?
i'm just curious as to why this is in civ3, was it a consious choice or just another thing overlooked?
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