Here, Here
What can I say, but , yes, yes and yes. Firaxis, Please, please fix these glitches.
Originally posted by cracker
The standard out of the box game, should be functional and should have the features as promised in the documentation:
1) Units that don't heal properly in Armies = Bug
2) No Zone of Control in Armies when it is promised in the documentation = Bug
3) Offensive armies defending before the more powerful defenders = Bug (or logic cramp)
4) Armies' without blitz mode when it is promised in the documentation = Bug
5) Disbanding Armies resulting in unit evaporation = Bug
6) Armies' loss of mobility and visibility = Logic cramp and undue penalty
7) Armies' lack of leadership impact on Military Police effect = Logic cramp or lack of big picture perspective.
We need the basic game to be fixed and fixed properly to let that function well without modification as well as support a reasonable structure for modifying and/or adding units that the Firaxis team lacks the inclination or time to develop and support.
Thanks for posting
The standard out of the box game, should be functional and should have the features as promised in the documentation:
1) Units that don't heal properly in Armies = Bug
2) No Zone of Control in Armies when it is promised in the documentation = Bug
3) Offensive armies defending before the more powerful defenders = Bug (or logic cramp)
4) Armies' without blitz mode when it is promised in the documentation = Bug
5) Disbanding Armies resulting in unit evaporation = Bug
6) Armies' loss of mobility and visibility = Logic cramp and undue penalty
7) Armies' lack of leadership impact on Military Police effect = Logic cramp or lack of big picture perspective.
We need the basic game to be fixed and fixed properly to let that function well without modification as well as support a reasonable structure for modifying and/or adding units that the Firaxis team lacks the inclination or time to develop and support.
Thanks for posting
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