1.17f...................................A patch that has caused a lot of peacefull builders to become warmongers. And to think that Firaxis way back last year advertised that Civ3 would concentrate less on war and more on peaceful building. Culture shmulture.................
I can even remember reading in PC-Gamer (the magazine) an interview with Sid Meier himself. He talked rather jovially about how Civ3 would be a nice game that wasn't 100% about war.
1.17f......................................
Then came the day that Civ3 was released to the public. We essentially became unwitting beta testers. The game was patched several times. Each patch, instead of just fixing problems, added other "goodies" which frustrated many players even more.
1.17f..................................
Then 1.17f came along. Now no matter what you do, you end up as someone's lunch or you go on a war rampage. You give into the AI's demands. You try to build up your army so they won't pick on you. Oh but wait, neglect culture and they hate you anyway. You could be number 5 out of 8 but the AI will gang up on you and kill you kill you kill you and keep on killing you until you are dead. What the *&(^ kind of game is this. Sid said last year that one of the cool things about Civ3 will be that it concentrates less on war and more on building. What a joke. What a betrayel. Yet I keep playing this game over and over again, hopeing that with the good advice I've received from fellow Polytoners that my game would be less warlike. What another joke.
WAR IN CIV3 IS REWARDED HANDSOMELY. PEACEFULL BUILDING IN CIV3 IS REWARDED BY DEATH.
1.18 BETTER FIX THIS PROBLEM.
I can even remember reading in PC-Gamer (the magazine) an interview with Sid Meier himself. He talked rather jovially about how Civ3 would be a nice game that wasn't 100% about war.
1.17f......................................
Then came the day that Civ3 was released to the public. We essentially became unwitting beta testers. The game was patched several times. Each patch, instead of just fixing problems, added other "goodies" which frustrated many players even more.
1.17f..................................
Then 1.17f came along. Now no matter what you do, you end up as someone's lunch or you go on a war rampage. You give into the AI's demands. You try to build up your army so they won't pick on you. Oh but wait, neglect culture and they hate you anyway. You could be number 5 out of 8 but the AI will gang up on you and kill you kill you kill you and keep on killing you until you are dead. What the *&(^ kind of game is this. Sid said last year that one of the cool things about Civ3 will be that it concentrates less on war and more on building. What a joke. What a betrayel. Yet I keep playing this game over and over again, hopeing that with the good advice I've received from fellow Polytoners that my game would be less warlike. What another joke.
WAR IN CIV3 IS REWARDED HANDSOMELY. PEACEFULL BUILDING IN CIV3 IS REWARDED BY DEATH.
1.18 BETTER FIX THIS PROBLEM.
Or how about training that first Warrior? Seems to me it takes 5 turns with a decent start, which would be 250 years, IIRC. Lot of damage that old geezer can do. No wonder he only has a 1 move. Shouldn't be that much. And he might live for several thousand years. Anyone who has ever ridden Amtrak knows that you can't go from any point on the map to any other point on the map and arrive there fresh as a daisy. Not to mention the sheer lunacy of having to face Montezuma's Modern Armor (didn't the Aztecs get pasted centuries ago?)
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