Obviously Civ4 should include even more civilizations, units, and leaders, among other things. But one thing that would be interesting even though it's a little bit of a departure from the traditional game's formula is a country having rulers that change from time to time. For instance, England could start off with King Henry, then when the citizens revolt he's replaced with, let's say, Queen Elizabeth. Then she reigns for however many years and is replaced by Winston Churchill, and so on. The key to this concept is that not only civs should have their own personalities, but leaders as well. For instance, Catherine The Great might be a pacifist and not want to start wars during her reign but choose to trade alot instead, whereas when Stalin takes over he'll be a warmonger. The fun will be in dealing with other leaders as well as other civs. If you're civ is bordering Stalin's and you don't like having to worry about him attacking you any moment, you can destabilize his government by using trade embargos and keeping luxuries from his people, among other things, and having his people revolt and depose him. This would add a whole other aspect to the game and really add to the depth. In addition to all this, the leaders should be given certain attributes that affect how other civ leaders view him as well as how likely people are to elect him. For instance, if a civ has been in a war for the past 15 turns and is revolting, they'll be more likely to choose a pacifist to take over. If they're economy is stagnant, they'll choose a leader that emphasizes trade.
These are some concepts which I think would really add to the gameplay more than just adding an extra UU or whatever. The only problem is "where do you get all the leaders?" Well there should be a maximum amount of time a leader can be around, say 100 turns or whatever. Next, they can either look through the history books and find 10 or so leaders for every civ, or they can take the more reasonable approach and make up leaders. Why not play with Rome as Maximus or Germanicus instead of Julius Caesar? It's not much of a difference if at all. Some might argue that the realism isnt there then, but it's not realistic playing on a map that doesn't even resemble anything on earth, or having a leader that's around for 5000 years.
This concept will obviously force a few minor changes in the game design but it will add alot of depth that will make the game, in my opinion, alot more fun.
These are some concepts which I think would really add to the gameplay more than just adding an extra UU or whatever. The only problem is "where do you get all the leaders?" Well there should be a maximum amount of time a leader can be around, say 100 turns or whatever. Next, they can either look through the history books and find 10 or so leaders for every civ, or they can take the more reasonable approach and make up leaders. Why not play with Rome as Maximus or Germanicus instead of Julius Caesar? It's not much of a difference if at all. Some might argue that the realism isnt there then, but it's not realistic playing on a map that doesn't even resemble anything on earth, or having a leader that's around for 5000 years.
This concept will obviously force a few minor changes in the game design but it will add alot of depth that will make the game, in my opinion, alot more fun.
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