I'd love it if MP came out. BUT, some changes NEED to be made to make it viable. Firstly, there needs to be a 2x2x-like quick game option as there is in civ2 (cheaper production and terrain costs/2 to double movement? doubled production and doubled unit speeds?). Secondly, there needs to be some kind of simultaneous play mode (better than civ2 where the host could go up and kill all your units without you even seeing him) and the game needs to be made to run a bit quicker than it does right now on many PCs. Third, there need to be some rule tweaks I believe to balance the game better. Firaxis seem to have sorted out the resource issue a bit better, and bearing in mine few games will have MORE than 4 human players (so on a standard map most players would be ok with resources), I think the way they are right now is ok. They also did well sorting out despot rushing (although I think 20 turns would be better for unhappiness levels). But the great leader/forbidden palace problem needs sorting, and there are others - I might write a post later going through all the current problems with the game (that would prevent MP). Maybe some kind of list of MP features needs writing up?
Edit:I meant more not few.... as if most games will have 5 players or more...
Edit:I meant more not few.... as if most games will have 5 players or more...
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