I thought I saw somewhere a reference to a minimum period of time to complete a research project, I thin the default was 4 years. Is there a way to change this?
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Minimum research time?
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What technology section? There are sections for Road Movement, Food and Gold, Hurry Production, Citizen Moods, Various Unit Attributes, City Size Levels, Culture Levels, Defense Bonuses, Default Units, Spaceship Parts, Resources, and Artificial Intelligence, but I don't see a Technology scetion. I'm using the 1.17f patch, but the editor is labeled as the 1.16 version."I say shoot'em all and let God sort it out in the end!
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Ah Ha! I see, my first attempt to install the patch failed. So I downloaded the patch directly into the main Civ3 directory, and now it appears to have successfully installed, because I see the technology section in the "general settings" section of the rules editor.
Next question: Can I edit a game in progress to reduce the minimum research time. I've invested a great deal into building up research in my civilization so that I can get ahead of the others, who at some point will try to nullify my lead by forming an alliance and trading their technologies, in e3ffect working as a unit.
The game is a scenario, so it's not using the main civ3mod.bic. Would editing the scenario's .bic change the settings fior the saved game? How about if I use the Civ3 MultiTool to save the last save game as a .bic, edit it with the civ3editor, then put the edited .bic back in?"I say shoot'em all and let God sort it out in the end!
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