It's going to happen..let's talk about what we want.
1. Technology
More techs, fewer dead-ends, no "speedbumps".
Philosophy gives you a tech (I miss that).
Multiple branches = multiple strategies = good.
2. Units
Needs small boats (carry 1, moves 2) and Dreadnoughts.
Air power for fighter, bomber, and transport roles.
3. Building!
More stuff...few options during some ages now.
4. AI
People think the AI is tough now? Santiago (of the Spartans) would practically attack on sight in SMAC. The AIs new a more military agressive game in the beginning (they never seem to attack) and a better "bring down the leader" idea actually better done in Civ2.
5. From SMAC - the Weapons Lab
Allow units attributes...Infantry could be trained in Infiltration (+25% to cities), Paratrooping, Marine Invasion, Urban Pacification (supress Resistors and Unhappy people) etc. Maybe some could carry a Cruiser Missile, have a viewing range of 3 (forward observers), or enhaced Attack/Defense.
6. Real Nukes
I'm thinking Fission Ponds from SMAC - use a nuke - this city is reported missing!
7. Keep Corruption
But...allow smaller Palace-effects with Bureaucracy (2nd age), Constution(3rd Age), Media (4th Age)
1. Technology
More techs, fewer dead-ends, no "speedbumps".
Philosophy gives you a tech (I miss that).
Multiple branches = multiple strategies = good.
2. Units
Needs small boats (carry 1, moves 2) and Dreadnoughts.
Air power for fighter, bomber, and transport roles.
3. Building!
More stuff...few options during some ages now.
4. AI
People think the AI is tough now? Santiago (of the Spartans) would practically attack on sight in SMAC. The AIs new a more military agressive game in the beginning (they never seem to attack) and a better "bring down the leader" idea actually better done in Civ2.
5. From SMAC - the Weapons Lab
Allow units attributes...Infantry could be trained in Infiltration (+25% to cities), Paratrooping, Marine Invasion, Urban Pacification (supress Resistors and Unhappy people) etc. Maybe some could carry a Cruiser Missile, have a viewing range of 3 (forward observers), or enhaced Attack/Defense.
6. Real Nukes
I'm thinking Fission Ponds from SMAC - use a nuke - this city is reported missing!
7. Keep Corruption
But...allow smaller Palace-effects with Bureaucracy (2nd age), Constution(3rd Age), Media (4th Age)
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