The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
You have to be kidding. They didn't fix this in the new patch?
ARGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGG GGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGG GGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGgggg gg!
I am not looking forward to more of that BLAMBLAMBLABMALBBLALBALBLABLALBALBLABLAM noise.
Oh DAMN, I just loaded up an old save game and moved a rifleman around. *sigh*. HOW MUCH MORE OBVIOUS DOES A BUG NEED TO BE TO GET FIXED??
Yes, I've heard that on occasion. I kind of get a kick out of it myself. I'm not to happy about reading that the Rifleman is still going haywire though. Maybe a different sound file might work.
Many of the units in my games have the wrong sounds, but this is nothing new to v.1.17f. I have the Rifleman sound (I also figured they were Rednecks ), and my Swordsmen now sound like War Elephants.
Originally posted by Zanzin
For me, in the original game, the cavalry attack sound didn't work properly. It just made a kind of clicking noise.
The first patch fixed this.
Now, the second patch has stuffed it again - it's put it back to the original clicking sound! I don't get it!
My cavalry made shooting noises untill the following age. Then they would whirr. A battle between cavalry units was laughable. Whirring away at each other.
Robert
A strategy guide? Yeah, it's what used to be called the manual.
My cavalry's gun doesn't make anysound, I only hear the horse. 2 cavalries fighting eachother is just too funny!! But I got something wierd going on in my game right now...my bombers make the sounds of galley when they attack, what's that about?? It's the only game that that's happened to me though....
Spec.
-Never argue with an idiot; He will bring you down to his level and beat you with experience.
Originally posted by Spectator
...my bombers make the sounds of galley when they attack...
maybe you have really big bombers and they are dropping boats on your enemies. Some sort of Moral buster...
seriously though, it sounds like the game is referencing the wrong folders when it plays sounds. Perhaps the patch got number out of sequence when they coded it, so it looks to the wrong folder.
"Government isn't the solution to our problems; Government IS the problem." - Ronald Reagan
there is an easy solution for the rifleman "run" sound
get into the civ directory-art/units/Infantry
and copy the file "InfantryRun.amb"
go to the riflemen directory and past the file u copied there.
then rename the "RiflemanRun.amb" file to something else like "backup_RiflemanRun.amb" and rename "InfantryRun.amb" to "RiflemanRun.amb"
and ull have the run sound working.
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