Announcement

Collapse
No announcement yet.

CIV III patch 1.17f - Approaches to STACKING

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    I reinstalled. I found out. And I told him.
    "Entia non sunt multiplicanda praeter necessitatum." — William of Ockham

    Comment


    • #17
      hearsay

      Comment


      • #18
        I was hopng that this poll would send Firaxis a clearer message of where we want to go with unit stacking management... but it's turning out to be a broad spread.

        Guess it just shows how broad our views are. Kinda feel sorry for the Firaxis guys now!

        I was hoping to get 100 plus votes though.
        ------------------------------------
        Cheers
        Exeter.
        -------------------------------------

        Comment


        • #19
          Needed to add another option:

          Ability to group action. i.e. you can move a bunch of workers to a tile... but then you have to click/press short-cut key for every unit (to say 'build mine').

          Since the current implementation of group stacking works on like units only... this should be easy to do.
          ------------------------------------
          Cheers
          Exeter.
          -------------------------------------

          Comment

          Working...
          X