Originally posted by Libertarian
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For example, say 5 workers are on a grassland tile, and you are an industrious civ. You put one of the workers to the task of building a mine, and stack-move the other 4 to a nearby hill. on the following turn, you build a road on the hill. Later, the worker you left behind will, without warning, follow the moves of the other 4 to the hill.
In other words, as it turns out, you must coordinate not only likeness of units, but likeness of tasks.
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For example, say 5 workers are on a grassland tile, and you are an industrious civ. You put one of the workers to the task of building a mine, and stack-move the other 4 to a nearby hill. on the following turn, you build a road on the hill. Later, the worker you left behind will, without warning, follow the moves of the other 4 to the hill.
In other words, as it turns out, you must coordinate not only likeness of units, but likeness of tasks.
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I was wondering what was going on. At least it still works when there is just one worker chore going on in the tile. It's just that sometimes ya forget that two functions were going on when you 'j' them.
Call it added corruption/waste by mismanagement.
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