Originally posted by notyoueither
Prolly a fix for the work camp exploit. The tyrrants would whip the pop till they were good and satisfied. Disband the city into a settler. Settle immediately in that same spot and have absolutely no carry-over of unhappiness.
I have not seen what you describe, but I like it if Firaxis did it. How would you like to live in a city founded on the bones of your ill-treated ancestors?
Salve
Prolly a fix for the work camp exploit. The tyrrants would whip the pop till they were good and satisfied. Disband the city into a settler. Settle immediately in that same spot and have absolutely no carry-over of unhappiness.
I have not seen what you describe, but I like it if Firaxis did it. How would you like to live in a city founded on the bones of your ill-treated ancestors?
Salve
Raising the penalty time frame to 40 turns is just plain silly. It is also ridiculous that you inherit unhappiness caused by drafting and pop rushing the AI did before you took a city. Both of these facts are good examples of changes that strait-jacket strategy in the name of "eliminating exploits."
Comment