The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
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Is this even close to what you wanted for 'Stacked Movement'?
you know, there is an easy way to solve this dilemma that everyone would love:
(is 'j' the hotkey? lets just say it is...)
pressing J moves ONLY those units of the same type.
pressing SHIFT+J moves ALL units in the square.
At first I was on bigfree1's side, but theHobbit brought up a very valid point. Sometimes you may want to move only your offensive or defensive dudes.
Does anyone agree with me?
[size=1]"As night fell she emerged with a box under her arm that held her pledge of allegiance and her uniform. She laid it at the gates of the General's embassy and her whisper echoed into dawn as she disappeared: The truth will set my people free."
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Admitedly they are improving on the game, but the ages system and several other things still suck in my opinion, I posted a thread on it awhile back right now I don't have time to go through all the points, but I feel I got a pretty big leg to stand on indeed. Or lots of small legs.
Certainly there are areas where you might have reason to comment, but the title of this thread clearly states:
Is this even close to what you wanted for 'Stacked Movement'?
So how can anyone say anything about the subject if they haven't even tried it? Sorry, but the logic escapes me.
"Well see there's this guy in California that I really don't like at all. I've never met him but I just know I don't like him."
Certainly there are areas where you might have reason to comment, but the title of this thread clearly states:
Is this even close to what you wanted for 'Stacked Movement'?
So how can anyone say anything about the subject if they haven't even tried it? Sorry, but the logic escapes me.
"Well see there's this guy in California that I really don't like at all. I've never met him but I just know I don't like him."
I hope you see my point.
Stacked movement or not, it doesn't really bother me. It's nice that some version of it is in now though, but there are more important issues that need sorting I feel. That's all I meant.
Originally posted by Willem
So how can anyone say anything about the subject if they haven't even tried it? Sorry, but the logic escapes me.
There are thousands of things on which you have an opinion but have never tried first hand. You don't have to be a politician to vote or be a scientist to have an opinion about global warming and the US rejection of the Kyoto treaty. Why should this feature of this game be any different?
Who asked for a 'move everything' command? I think you misread the point. We are asking for a means of properly grouping units. You can group mixed troops of units in armies or transports and move them around together until you give a split/unload command. That way you could set up, for instance, groups of 6 cannon and 2 riflemen as a bombardment stack. For a particularly tough city you could move both of these groups onto the same tile one turn and easily move them off in their separate groups later without having to move 6 cannon and 2 riflemen manually to divide the two again.
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