Compare the Horseman unit (2/1/2) to the Swordsman (3/2/1). Both are available around the same time, cost the same to build, and one-on-one they look fairly balanced. But anyone whos played knows that, en-masse the cavalry units will far out-perform their infantry counterparts - even with their lower attack rating. I've all but given up fielding infantry against my enemies.
While it remains to be seen how often horse units will fail their die-roll when retreating, I think the game could have been better-balanced by removing that unit's ability to retreat when attacking (or maybe just when attacking cities)
It would do more to encourage the use of combined arms, as opposed to just building hordes of near-immortal cavalry.
Just a thought.
While it remains to be seen how often horse units will fail their die-roll when retreating, I think the game could have been better-balanced by removing that unit's ability to retreat when attacking (or maybe just when attacking cities)
It would do more to encourage the use of combined arms, as opposed to just building hordes of near-immortal cavalry.
Just a thought.
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