All the "Civ3 isn't as strategically deep as Civ2" statements that I remember seeing have alluded to the fewer options avialable in Civ3. Civ3 certainly has fewer units, fewer governments, fewer Advances. But I don't see how that translates into less strategic depth.
Does anyone who thinks that Civ3 isn't as "deep" as Civ2 object to the statement "Chess isn't as strategically deep as Civ2."?
I think that Civ3 is "deeper" simply because the AI is better - esp. the trading AI. (I believe the AI to be better because I, even after getting used to Civ3, find the game more difficult than Civ2, amd so does my friend. (Yes, I hane one.)) And the AI is so much better, I'm sure, because the game has fewer options. (Fewer chances for the AI to make a boneheaded decision, if nothing else.) But why the AI is better is beside the point.... Because the AI is better I have to take far more care when I make a decision, and that "more care" = "more strategic depth."
I also think that too many of the Civ2 options were either "no brainers" or simply pointless. (Well, maybe not "pointless", but rather "of little consequence.") There were lots of units sure, but I only used a handfull of the "best" ones. There were more improvements, but I didn't face any more difficult/interesting decisions with which one to build next than I do with Civ3. Sorry, I did face _more_ decisions, yes, but they weren't more difficult or interesting. For me "More toys to choose from" doesn't give a game "more depth."
BTW, I can imagine someone persuasively arguing that Civ3 isn't as much _fun_ as Civ2 because it has fewer tech, etc, etc...
Does anyone who thinks that Civ3 isn't as "deep" as Civ2 object to the statement "Chess isn't as strategically deep as Civ2."?
I think that Civ3 is "deeper" simply because the AI is better - esp. the trading AI. (I believe the AI to be better because I, even after getting used to Civ3, find the game more difficult than Civ2, amd so does my friend. (Yes, I hane one.)) And the AI is so much better, I'm sure, because the game has fewer options. (Fewer chances for the AI to make a boneheaded decision, if nothing else.) But why the AI is better is beside the point.... Because the AI is better I have to take far more care when I make a decision, and that "more care" = "more strategic depth."
I also think that too many of the Civ2 options were either "no brainers" or simply pointless. (Well, maybe not "pointless", but rather "of little consequence.") There were lots of units sure, but I only used a handfull of the "best" ones. There were more improvements, but I didn't face any more difficult/interesting decisions with which one to build next than I do with Civ3. Sorry, I did face _more_ decisions, yes, but they weren't more difficult or interesting. For me "More toys to choose from" doesn't give a game "more depth."
BTW, I can imagine someone persuasively arguing that Civ3 isn't as much _fun_ as Civ2 because it has fewer tech, etc, etc...
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