I believe the manuel states that under Republic and Democracy corruption is a "nuisance" and "minimal" respectivly.
Compared to what?!?!
I, like everyone else I'm sure, have noticed that the switchover to higher forms of government hasn't equated into corruption satisfaction.
Did a little experimenting last night. The Chinese Empire controlled most of the continent of North America (huge map) during the late Industrial revolution and did a little revolution to actually compare these corruption values i.e. to distinguish the difference between "rampant" and "minimal". The turn before anarchy ended, I saved the game so as when I reverted to a particular goverment, the same conditons would be present. My results:
Income ----------- Despot Monarch - Commie Repub - Democ
Total --------------- 1069 -- 1113 --- 1044 - 1579 -- 1587
From Cities --------- 597 --- 641 ----- 572 -- 1107 ---1115
To Science --------- 319 -- 356 ------ 250 -- 622 ---- 641
To Corruption ------ 217 --- 210 ----- 260 -- 355 ---- 340
Percent Lost ------- 20% -- 19% ----- 25% - 22% --- 21%
I hope the chart is clear.
Between Despotism and Monarchy there is virtually no difference corruption wise. Losing "the whip" and traveling down a dead end tech path makes it a worthless pursuit.
I realize Lenin's dream didn't quite pan out the way he figured, but Communism is by **far** the worst form of goverment...odd since its the last one one can get. Despotism generates more income, adds way more beakers to the science pool and has noticably (for this game at least) less corrupt. Conscripts are worthless and since despotism has "the whip", this seems the way to go if one got tired of war weariness.
Like Despot/Monarch, the differernce between Democracy and Republic is negligible. I have yet to lose a city to propoganda and I captured about 50 enemy workers so the faster worker rate is no help. Going down a dead end tech branch and experiencing 5 turns of anarchy to lower corruption by a whole 1% is utter stupidity.
Going by both percentage and in total terms corruption is *worse* under the higher forms of representative governments than the supposable "rampant" levels of Despotism.
So, it looks as if Civ3 is like Civ1 - stay despotism until the republic is ready and then switch over for the rest of the game. Well, the old saying does go "the more things change the more they stay the same".
How did this get by the beta testing?!?!?!
Compared to what?!?!
I, like everyone else I'm sure, have noticed that the switchover to higher forms of government hasn't equated into corruption satisfaction.
Did a little experimenting last night. The Chinese Empire controlled most of the continent of North America (huge map) during the late Industrial revolution and did a little revolution to actually compare these corruption values i.e. to distinguish the difference between "rampant" and "minimal". The turn before anarchy ended, I saved the game so as when I reverted to a particular goverment, the same conditons would be present. My results:
Income ----------- Despot Monarch - Commie Repub - Democ
Total --------------- 1069 -- 1113 --- 1044 - 1579 -- 1587
From Cities --------- 597 --- 641 ----- 572 -- 1107 ---1115
To Science --------- 319 -- 356 ------ 250 -- 622 ---- 641
To Corruption ------ 217 --- 210 ----- 260 -- 355 ---- 340
Percent Lost ------- 20% -- 19% ----- 25% - 22% --- 21%
I hope the chart is clear.
Between Despotism and Monarchy there is virtually no difference corruption wise. Losing "the whip" and traveling down a dead end tech path makes it a worthless pursuit.
I realize Lenin's dream didn't quite pan out the way he figured, but Communism is by **far** the worst form of goverment...odd since its the last one one can get. Despotism generates more income, adds way more beakers to the science pool and has noticably (for this game at least) less corrupt. Conscripts are worthless and since despotism has "the whip", this seems the way to go if one got tired of war weariness.
Like Despot/Monarch, the differernce between Democracy and Republic is negligible. I have yet to lose a city to propoganda and I captured about 50 enemy workers so the faster worker rate is no help. Going down a dead end tech branch and experiencing 5 turns of anarchy to lower corruption by a whole 1% is utter stupidity.
Going by both percentage and in total terms corruption is *worse* under the higher forms of representative governments than the supposable "rampant" levels of Despotism.
So, it looks as if Civ3 is like Civ1 - stay despotism until the republic is ready and then switch over for the rest of the game. Well, the old saying does go "the more things change the more they stay the same".
How did this get by the beta testing?!?!?!
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