Q. When are the design teams for current TBS games out there going to make difficulty settings like a chess game instead of like some bizarre masochistic excersize?
Gripe: I am tired of Attacking 2 dot no line spearmen in cities with no walls with 5 dot many line archers and losing. I am also tired of having 5 dot many line Impi fortified in a city with walls and losing to 2 dot no line barbarian cavalry repeatedly. I did ask for difficulty but not suicide. Increase the intelligence of the AI. Don't give the enemy units a combat multiple! I find myself producing multiple defenders and attackers from 4-5 cities to have any chance at all of taking 1 enemy city with two units in it.
A. ( anticipated ) We cant figure out how to make the AI any smarter than it is so the only way we can have difficulty levels is to multiply everything against the human player including the combat scores of the units.
Gripe: I am tired of Attacking 2 dot no line spearmen in cities with no walls with 5 dot many line archers and losing. I am also tired of having 5 dot many line Impi fortified in a city with walls and losing to 2 dot no line barbarian cavalry repeatedly. I did ask for difficulty but not suicide. Increase the intelligence of the AI. Don't give the enemy units a combat multiple! I find myself producing multiple defenders and attackers from 4-5 cities to have any chance at all of taking 1 enemy city with two units in it.
A. ( anticipated ) We cant figure out how to make the AI any smarter than it is so the only way we can have difficulty levels is to multiply everything against the human player including the combat scores of the units.
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