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  • #46
    This is a fun challenge, not a fault with the game! Here are my two favorite solutions, besides simply razing all captured cities:

    1. Always rush-build all possible culture-producing facilities in bases on the front lines before you attack. Cultural considerations should be a key part of all military campaigns. You should always be backed by strong culture, especially along hostile fronts.

    2. Don't raze 'em --give them away! You can give away cities the same year you conquet them, and then you don't ahve to deal with the 5 R's: resisters, revolt, reversion, resources (especially food), and rush builds of cultural buildings. Just give the cities away to a weak friendly civ. The advantages are that the small civ will love you, it will increase their treasury so you can trade for more lucrative deals later (ie you will end up with most of the gold generated by the city anyway), and finally the chances are good you can culture-capture it at a later date, if you really want it (usually it's better just to let your appy keep it so as to limit the number of cities you own!).

    Due to a major bug in the diplomacy function, the AI will not give you even one gold coin for even the hugest city. They seem not to value cities, ecpet that they will never trade away their own. But this is no problem, just give it away for free. Your ally will get a free garrison unit (best currently available) so recapture will be unlikely. I use this "instant city giveaway" ploy during conquest to maintain a balance of power.
    Creator of the Ultimate Builder Map, based on the Huge Map of Planet, available at The Chironian Guild:
    http://guild.ask-klan.net.pl/eng/index.html

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    • #47
      Originally posted by DilithiumDad
      This is a fun challenge, not a fault with the game!
      I agree. I don't give away cities (a perfectly legitimate strategy), but I do keep an eye on cultural hotspots.

      Comment


      • #48
        Sometimes cities are easier to convert. For example, I just played a game where I fought the English and took cities from them. Not only did none revert, London didn't even have heavy resistance. The battles were tough, but the cities were easy to co-opt.

        I think one strategy to follow to avoid flips is to advance on an even front. Don't drive in a narrow wedge cutting a swath through to the enemy capital. Take border cities all along the front.

        I'll try giving them away sometime, but I never seem to have comfortably weak allies.
        Above all, avoid zeal. --Tallyrand.

        Comment


        • #49
          Re: Re: Re: Re: What is the problem?

          Originally posted by Zachriel


          I couldn't find your post. You may have to zip it as there is a size limit on the forum.
          Oops, you're right. Here it is.
          Attached Files

          Comment


          • #50
            Massive Resistance

            Thanks Bautou for posting the game. You must have blown right through the Russian defenses. However, your military forces are stretched very thin. You are using a very few units to control millions of people, with 20 cities still in resistance. Your men can't be everywhere at once, and the people have taken to the streets, burning buildings, blocking roads, sniping at your men, throwing gas bombs, etc.

            I counted 87 resistors:

            Kalinin 6
            New Nuremberg 1
            Bryansk 1
            Kursk 5
            Kharkov 2
            Sverdlovsk 12
            Odessa 10
            Grozny 6
            Rostov 4
            Vladivostok 3
            Kiev 3
            Moscow 4
            Novgorod 4
            St. Petersburg 3
            Riga 5
            Minsk 2
            Krasnoyarsk 4
            Kuibyshev 4
            Dnepropetrovsk 3
            Magnitogorsk 4

            I believe in TOTAL CONTROL of the newly conquered cities. I borrowed the cavalry wall between your civ and the Greeks and used them to garrison these cities, one unit for each resistor, plus a few other scattered unused units. That is all I did. I did not rush any improvements. Starting in 1896, I played each turn without making adjustments through 1904 without a single flip. By just using garrisons, flips are eliminated for the next several turns.

            I do not recommend playing this way, of course. I would normally rush as many cultural improvements as possible each turn. If you build cultural improvements, you can return your cavalry to guarding the Greek border. Net cost, $0.

            By the way, you should save a Great Leader to rush a Forbidden Palace. That would help stabilize your new Russian territories. Also making peace with the Russians is warranted, though I allowed the state of war to continue for the duration of this test.

            Comment


            • #51
              Originally posted by Ironikinit
              notyoueither had some good tips for those not too faint of heart to face flipping cities. My philosophy was to take them back and keep taking them back until they stay taken. Put in only a big enough garrison to quell resisters, and then start purchasing temples, libraries, colloseums, etc. I hope you brought your wallet to this war.
              In my current game, I am trying for a Domination win as a Communist civilization. Under these circumstances, here is my strategy:

              1. Put relentless pressure on the AI. They tend to draft citizens into defensive units, reducing their population.

              2. Bombard the city until all defenders have one hit point, then take it. This will also reduce the population.

              3. If the city is big enough, draft as many units as possible.

              4. Station as many units with attack factors as possible, with at least one per population point.

              5. Population rush a temple ASAP, even on the first turn after resistance has been quelled if possible.

              6. Population rush a library ASAP.

              7. Cause starvation.

              8. Add workers of my own nationality if it looks like the above steps will not reduce the population to one within five turns of conquest.

              In short, under Communism I am a ruthless bastard and kill as many of my opponents' people as possible as quickly as possible.

              Under representative governments, things are a little different. Since you can't population rush, other methods of reducing population become more important, as does adding population of my own nationality. Rushing cultural improvements becomes expensive, but since I don't plan to take many cities as a Democracy, it's not that bad.

              Ironically, my Democracies raze more cities than my Communisms, since when in Communism I want all cities regardless because I am out to conquer. In Democracy, once my civilization is big enough to dominate the game, I only take cities in retaliation for unprovoked war, in order to get peace.

              Comment


              • #52
                Originally posted by JohnE
                In my current game, I am trying for a Domination win as a Communist civilization. . . .
                Those are all legitimate strategies (JohnE, you tyrannical despot!).

                However, I have found it is not necessary. With careful attention to resistance and overall culture, it is possible to civilize (conquer) without flipping.

                Comment


                • #53
                  Personally, I always liked the model they used in civ2 with the partisans. They could have determined they number of partisans the civ gains using it's culture in some way, as well as the size of the city taken. Although I doubt this can implemented at this point, it would have been much better if they had carried over that feature from civ2.

                  Anyway, whenever you take a city (talking about real life here), it's usually NOT a good strategy to park a ****load of military right on the lawn of city hall (right?). At least not if the people you're conquering can be considered extremely hostile (what I WOULD like to see is no resistance if, say, you take back a city for an ally - liberation is not implemented in civ3). No occupying military can match hordes of really ****ing pissed citizens - there's just too many of them. Which makes me wonder, is the chance of a city reverting based on the number of resistors, the number of total citizens, or what?

                  Comment


                  • #54
                    Originally posted by Kilroy_Alpha
                    Anyway, whenever you take a city (talking about real life here), it's usually NOT a good strategy to park a ****load of military right on the lawn of city hall (right?). At least not if the people you're conquering can be considered extremely hostile (what I WOULD like to see is no resistance if, say, you take back a city for an ally - liberation is not implemented in civ3). No occupying military can match hordes of really ****ing pissed citizens - there's just too many of them. Which makes me wonder, is the chance of a city reverting based on the number of resistors, the number of total citizens, or what?
                    What are you talking about? Human history? Surely not!

                    Name an example of a city successfully rebelling in the face of massive military presence. Especially recently conquered cities. As if the shell shocked survivors of any German or Japanese city had either the desire or the will to continue to fight in 1945! Bah!

                    Quite simply put, a hostile power conquers a city. People rebel. Soldiers shoot to kill. There is no press, there is no empathy. The rebellious population of a recently occupied city would (rightly) be regarded as vermin to be exterminated or bombed into oblivion since they are essentially volunteering for the forces of the recently conquered power. In short, during the war or briefly after its conclusion, is a very unwise and unhealthy time for ANY civilians to get uppity with ANY military force.

                    Salve
                    (\__/)
                    (='.'=)
                    (")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.

                    Comment


                    • #55
                      What are you talking about? Human history? Surely not!

                      Name an example of a city successfully rebelling in the face of massive military presence. Especially recently conquered cities. As if the shell shocked survivors of any German or Japanese city had either the desire or the will to continue to fight in 1945! Bah!

                      Quite simply put, a hostile power conquers a city. People rebel. Soldiers shoot to kill. There is no press, there is no empathy. The rebellious population of a recently occupied city would (rightly) be regarded as vermin to be exterminated or bombed into oblivion since they are essentially volunteering for the forces of the recently conquered power. In short, during the war or briefly after its conclusion, is a very unwise and unhealthy time for ANY civilians to get uppity with ANY military force.

                      Salve
                      Exactly right. I think that if a city successfully defects, then the military in it should either die or be sent retreating in dissaray, however they should GET A CHANCE TO FIGHT BACK FIRST. It's true that there are times when citizens will ise up, fight and win against a professional army, but this is actually generally in internal revolt rather than in occupied areas. This prolly has something to do with the fact that soldiers will often desert rather than attack their own people. Look at e.g.the Shah of Iran in 1979, (I think) the Philippines in 1986, or South Korea in 1988. However, this is generally due to poor morale among the army, or cowardice on the part of the military leaders (in South Korea and the Philippines there was also pressure from the U.S. not to respond too violently). Also, if an army sees a whole population of millions of people all revolting, they're probably just not going to WANT to fight.
                      So: revolts can and do happen and can be succeful, but usually not when the enemy is ready and able to fight. Also, Warsaw isn't a very good example, because the fightin was between the Wehrmacht and the Polish Home Army. If you want to see the real power of civilian revolts, look at the Warsaw Ghetto; sure, the Jews lost in the end, but they were taking on professional SS troops who were armed with tanks and flamethrowers, using homemade weapons, and it took the Germans months to win.

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                      • #56
                        Originally posted by notyoueither
                        Name an example of a city successfully rebelling in the face of massive military presence. Especially recently conquered cities. As if the shell shocked survivors of any German or Japanese city had either the desire or the will to continue to fight in 1945! Bah!
                        Moscow v. Napoleon
                        Russians burned the city. Napoleon was forced to retreat as
                        irregular forces (Cossacks) chased Napoleon all the way to France.

                        Jerusalem v. Romans
                        Rebels killed the Roman garrison. Rome had to reinvade -- twice --to reconquer the city. The Romans razed the city to prevent any more successful rebellions.

                        Mogadishu v. Americans
                        The Americans never established effective control of the city, and so never quelled resistance.

                        Saigon v. Americans
                        The Americans beat Hitler, didn't they? Surely they should be able to control a little backward country in S.E. Asia. NOT!

                        et cetera, et cetera, et cetera . . .

                        Comment


                        • #57
                          Originally posted by Zachriel


                          Moscow v. Napoleon
                          Russians burned the city. Napoleon was forced to retreat as
                          irregular forces (Cossacks) chased Napoleon all the way to France.

                          Jerusalem v. Romans
                          Rebels killed the Roman garrison. Rome had to reinvade -- twice --to reconquer the city. The Romans razed the city to prevent any more successful rebellions.

                          Mogadishu v. Americans
                          The Americans never established effective control of the city, and so never quelled resistance.

                          Saigon v. Americans
                          The Americans beat Hitler, didn't they? Surely they should be able to control a little backward country in S.E. Asia. NOT!

                          et cetera, et cetera, et cetera . . .

                          Comment


                          • #58
                            Originally posted by Zachriel


                            Moscow v. Napoleon
                            Russians burned the city. Napoleon was forced to retreat as
                            irregular forces (Cossacks) chased Napoleon all the way to France.

                            Jerusalem v. Romans
                            Rebels killed the Roman garrison. Rome had to reinvade -- twice --to reconquer the city. The Romans razed the city to prevent any more successful rebellions.

                            Mogadishu v. Americans
                            The Americans never established effective control of the city, and so never quelled resistance.

                            Saigon v. Americans
                            The Americans beat Hitler, didn't they? Surely they should be able to control a little backward country in S.E. Asia. NOT!

                            et cetera, et cetera, et cetera . . .
                            I don't think people have a problem with cities rebelling per se. I certainly don't. It is the atrocious loss of every single military unit within the city that is unacceptable.
                            If there was some kind of battle for the city that would be great, even if your military units were just automatically dumped outside it would be a hundred times better than simply losing all of them.

                            Surely you must understand how utterly irritating it is for a player who has fought a slow and bloody battle for a city and finally taken it with his triumphant tanks/soldiers, only to have them to meet sudden irrevocable fate the next turn?

                            Comment


                            • #59
                              Originally posted by Calorman
                              Surely you must understand how utterly irritating it is for a player who has fought a slow and bloody battle for a city and finally taken it with his triumphant tanks/soldiers, only to have them to meet sudden irrevocable fate the next turn?
                              I am well aware of the frustration. Octavius was somewhat peeved when Antony and his legions threw in with the Egyptians (Antony apparently liked to be treated as an Egyptian god, as was traditional in Egyptian culture.)

                              It is possible to minimize the risk of reversion -- once you know how it works. To my knowledge, no one has posted a game which was not easy to "fix" to prevent reversion.

                              Comment


                              • #60
                                Originally posted by Zachriel
                                Moscow v. Napoleon
                                Russians burned the city. Napoleon was forced to retreat as
                                irregular forces (Cossacks) chased Napoleon all the way to France.
                                [/i]
                                False.
                                First, it's probably soldiers that set Moscow on fire, under orders from the Czar or Koutousov, not civilians.
                                Second, it was not the fire that forced Napoléon to retreat, but the winter coming. And it happen some months later.
                                Third, I did not see the army of Napoléon vanishing suddendly, without any civilian losses, because some peasants decided that they wanted to be back to mother Russia (I did see the Napoléon's army being killed by frost, though, but that was some months later).
                                Science without conscience is the doom of the soul.

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