I just recently tried out the Horseman-Rush strategy (coupled with Tech-brokering) in a couple of games, and IMO it worked too well . I absolutely clobbered my opponents both times (on Monarchy), and it was so easy that it wasn't any fun . I'm hoping that it'll prove more of a challenge at higher difficulty levels, but regardless, it seems that horsemen/mounted warriors/cavalry are FAR too powerful... I'm really hoping that Firaxis will correct this imbalance in a future patch. Between the ability to retreat (which it far too powerful), the relatively low unit cost, and the rapid movement, these units far outclass any others of their age. I'm hoping that future patches will raise the cost of these units, and address other imbalances such as the impotence of naval units and the overpowered tech-brokering.
-ollie-
-ollie-
Comment