Did it ever occur to any of you Civ III critics that it is our fault the game isn't as it should be. Let me explain.
With the growth of the internet, and the more direct communication to developers as a result and the increasing flourish of ideas and expectations from the gaming community, it has made it a confusing mess for Firaxis to try to listen and please everyone. Furthermore, their own judgement of what is good for a game may be tarnished as a result. They've listened so much to others expectations that this has put them under some pressure.
Let's get back to the basics:
When the original Civ was created, there was no input from anyone but the developers, they went by their own gut instincts and they were good - its a gift they were born with.
The sequel Civ II was created pretty much in the same way, and the result was a resounding success.
But Civ III - suddenly with the flourish of the internet, everyone is the game-developer wannabe. The problem is I believe, not that Firaxis didn't listen to us enough, but that perhaps they listened too much and tried to imnplement a lot of ideas that sounded good in theory but didn't actually have the fun factor. Pressured by the high expectations of the gaming community, they didn't follow all their usual gaming instincts.
I just wonder perhaps if Firaxis had been left to develop Civ III in the same way as the others in the series, by the seat of their pants going on the good, gifted, gut instinct that they were born with, that it might not have been a much better game.
In a nutshell - just who did we thing we were? Being a game player does not make us a game developer just as watching TV does not make us TV producers.
Please vote on the poll.
Oh, and I'll be hearing your "opinions" on this one, no doubt.
With the growth of the internet, and the more direct communication to developers as a result and the increasing flourish of ideas and expectations from the gaming community, it has made it a confusing mess for Firaxis to try to listen and please everyone. Furthermore, their own judgement of what is good for a game may be tarnished as a result. They've listened so much to others expectations that this has put them under some pressure.
Let's get back to the basics:
When the original Civ was created, there was no input from anyone but the developers, they went by their own gut instincts and they were good - its a gift they were born with.
The sequel Civ II was created pretty much in the same way, and the result was a resounding success.
But Civ III - suddenly with the flourish of the internet, everyone is the game-developer wannabe. The problem is I believe, not that Firaxis didn't listen to us enough, but that perhaps they listened too much and tried to imnplement a lot of ideas that sounded good in theory but didn't actually have the fun factor. Pressured by the high expectations of the gaming community, they didn't follow all their usual gaming instincts.
I just wonder perhaps if Firaxis had been left to develop Civ III in the same way as the others in the series, by the seat of their pants going on the good, gifted, gut instinct that they were born with, that it might not have been a much better game.
In a nutshell - just who did we thing we were? Being a game player does not make us a game developer just as watching TV does not make us TV producers.
Please vote on the poll.
Oh, and I'll be hearing your "opinions" on this one, no doubt.
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