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  • #16
    Originally posted by Khan Singh
    ...
    It seems a little churlish to complain when someone delivers exactly what you want, after you decide that you didn't really want it after all.
    Must be one of Murphy's Laws:
    "It's just what I asked for, but not what I want."

    Overall, an insightful analysis Khan. Whoever thought that a recreation of 'civilization' could be boring? What, not enough warfare, ... ?

    OTH, I play my games to the finish, and yes, sometimes it's boring and 'work', and yes again, I'm still just on my third game!

    JB

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    • #17
      Originally posted by Kirnwaffen
      All I have to say is that there is simply too much non-productive negative commentary. I'd personally feel at least relatively discouraged if I read as much truly negative commentary as I sometimes find here.
      And much of that negative commentary boils down to personal preference that a few minutes in the Editor would easily solve.

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      • #18
        Re: one thing i disagree

        Originally posted by Darth Sidious
        "being game players does not make us game developers"

        IMO, the only good game developers are those that immensly love to play games and therefore do so 24/7.

        There certainly is a difference between players, but i think there are a lot of people around that do understand what makes a game great or sucky.
        But there's more to it than just instinct. A good game also has to work well through the programming. Everyone has good ideas, but if it causes your game to crash in order to implement it, or is impossible to accomplish in the first place, it's not much good as a design concept.

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        • #19
          Originally posted by Khan Singh
          The problem with Civ 3 is not that Firaxis has screwed it up. On the contrary Firaxis has done an excellent job freshening it up and solving many of the problems that people complained about in Civ2. ICS is no longer a problem, for instance. Nor are empires that span the entire globe. The end game only seems more tedious because, with improved AI and changed rules, you can no longer roll over enemy civs as soon as you develop armor.

          The real problem is that Civ 3 is, for all its changes, still Civilization. After 4 different iterations of the same basic game, this design is just played out. We have all played through the same actions so many times that doing it again can now no longer amuse us. I mean how many times do you really want to reinvent the Wheel anyway? One thousand times was enough for me.

          I tried to point this out back on the Firaxis forums, but was shouted down by the likes of Yin, who went on to become the chief fanboy for this project, with his endless list, and countless others who insisted that they needed another version of Civ---- and who now do nothing but complain that they are bored with the result.

          Civ 3 was a bad idea from the start. It had no original ideas and Firaxis couldn't develop any. If they had it would have changed the game, and then "it wouldn't have been Civilization"----- heavens forfend that anyone should ever build anything new.

          But given the restrictions Firaxis had to work under the result is remarkably decent, and even different enough to be slightly interesting. I just don't understand what Yin, et al, are complaining about. This is the game you guys wanted----the game you demanded. It seems a little churlish to complain when someone delivers exactly what you want, after you decide that you didn't really want it after all.


          B.S.
          This MIGHT be the game some of you wimp SP only wanted.
          It is a big improvement over II, in many ways though.
          Besides the graphics, the concepts of individuality among Civs is a valid point.
          My beef is they hurried it out for, as I said, you wimpy SP people.
          Life is not measured by the number of breaths you take, but by the moments that take your breath away.
          "Hating America is something best left to Mobius. He is an expert Yank hater.
          He also hates Texans and Australians, he does diversify." ~ Braindead

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          • #20
            Option 6, for the following reasons:

            A. I don't want to get embroiled in a tiresome flame war (unless there are some anti-bananites out there!)

            B. "Bananas" is an amusing word to say.

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            • #21
              CIV III would've been a much better game if Firaxis...

              ...had not developed it, but someone else had instead.
              Now, if I ask myself: Who profits from a War against Iraq?, the answer is: Israel. -Prof. Rudolf Burger, Austrian Academy of Arts

              Free Slobo, lock up George, learn from Kim-Jong-Il.

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              • #22
                bananas should be a luxery good.
                i mean, more than 50% of us say there should be bananas.

                firaxes is doing all they can, there issuing free patches. plus they had the challenge of upping Civ2. i bet none of YOU could do that.
                of course i have my complaints to...

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                • #23
                  Yes, at the top of The List was: Release a crap beta.
                  I've been on these boards for a long time and I still don't know what to think when it comes to you -- FrantzX, December 21, 2001

                  "Yin": Your friendly, neighborhood negative cosmic force.

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                  • #24
                    How about blaming the publisher, if you really want to blame somebody? After all, they are the ones who give Firaxis a certain amount of money and ressources and tell them what to do. If Firaxis released the game too early in your opinion, it would only be because the publisher said so.

                    We have to understand how the "game" works: develloppers want to work on a game for as long as possible. Publishers want to release the game as quick as possible. If it were just up to the developper, no game would ever be released because they would keep working on it forever. When a game is actually released is usually a tug of war between the developper and the publisher.
                    'There is a greater darkness than the one we fight. It is the darkness of the soul that has lost its way. The war we fight is not against powers and principalities, it is against chaos and despair. Greater than the death of flesh is the death of hope, the death of dreams. Against this peril we can never surrender. The future is all around us, waiting, in moments of transition, to be born in moments of revelation. No one knows the shape of that future or where it will take us. We know only that it is always born in pain.'"
                    G'Kar - from Babylon 5 episode "Z'ha'dum"

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                    • #25
                      Be it the chef or the restaurant owner, the food sucks. To blame the customers for wanting a tasty lunch is just hilarious!
                      I've been on these boards for a long time and I still don't know what to think when it comes to you -- FrantzX, December 21, 2001

                      "Yin": Your friendly, neighborhood negative cosmic force.

                      Comment


                      • #26
                        Originally posted by yin26
                        Be it the chef or the restaurant owner, the food sucks. To blame the customers for wanting a tasty lunch is just hilarious!
                        Then don't play, and don't bother with it. You have that choice. Why waste your time devoting your energy to something you don't like? I don't understand you critics who spend so much time bad mouthing a game that doesn't suit your tastes. Don't you guys have anything better to do?

                        I'm amazed at all the whining that goes on around here. I'm reminded of petulant little children who didn't get exactly what they wanted for Christmas.

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                        • #27
                          Oh, I gave up on Civ3 quite a while ago. I'm just here watching how big the pieces of the wreckage are that get salvaged. And I certainly make no apologies to the likes of you for doing so.
                          I've been on these boards for a long time and I still don't know what to think when it comes to you -- FrantzX, December 21, 2001

                          "Yin": Your friendly, neighborhood negative cosmic force.

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                          • #28
                            Originally posted by yin26
                            Be it the chef or the restaurant owner, the food sucks.
                            Hear, hear!

                            And as to the 'chef or restaurant owner' debate: If the food is lousy, sure, part of the responsibility goes to the restaurant owner. He should have fired the chef.

                            Therefore, my advice to Infogrames:

                            Fire Firaxis!
                            Now, if I ask myself: Who profits from a War against Iraq?, the answer is: Israel. -Prof. Rudolf Burger, Austrian Academy of Arts

                            Free Slobo, lock up George, learn from Kim-Jong-Il.

                            Comment


                            • #29
                              LOL! Actually, I bet IG is surprised that Sid's team performed so poorly.
                              I've been on these boards for a long time and I still don't know what to think when it comes to you -- FrantzX, December 21, 2001

                              "Yin": Your friendly, neighborhood negative cosmic force.

                              Comment


                              • #30
                                Originally posted by Comrade Tribune
                                CIV III would've been a much better game if Firaxis...

                                ...had not developed it, but someone else had instead.
                                Err...you mean like maybe Activision and their CTP series?
                                Avoid COLONY RUSH on Galactic Civlizations II (both DL & DA) with my Slow Start Mod.
                                Finding Civ 4: Colonization too easy? Try my Ten Colonies challenge.

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