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  • Austerlitz

    A good example of destroying an enemy in detail is the Battle of Austerlitz, between the French and the Prussians. (This forces in this case have similar tech levels)

    Napoleon was outnumbered, but he succeeded in splitting the Prussian forces through a deception and a superb movement of artillery. The French descended on the smaller half of the enemy and the slaughter was immense. Then, and only then, did he put chase to the other half of the Prussian army.

    When Custer split his forces, the Indians took advantage of this fact to pounce on the vulnerable splinter force.

    Comment


    • Originally posted by Akka le Vil


      Vietnam
      American casualties : 55 000
      Vietnamese casualties : more than 1 million
      Both used automatics weapons.
      USA forced to end the war because of international pressure and civil protestations.


      I don't see any primitive weaponry defeating any modern army here. Political defeats, military victories. Russians and Americans were NOT vanquished on battlefield.
      This is just plain false. The U.S. was forced out because it was militarily defeated by the Vietnamese. This was reflected in the plummeting morale of its ground troops. Destruction of the morale of the enemy is the very definition of military victory. Washington didn't give a crap about domestic anti-war opposition - it was willing to jail, beat up and kill that forever. The same goes for the virtually non-existent 'international pressure', of which the supply of Soviet arms was the only real instance.

      As a result, to this day the U.S. has been careful to avoid lengthy ground wars (as in the Persian Gulf War, where the U.S. feared to cross the Euphrates) and this only got worse with the sharp little military defeat it suffered in Somalia (as in "Black Hawk Down"). Since then, the U.S. has been reduced to relying on "barbarian auxiliaries" (as currently in Afghanistan), with its "elite forces" carefully slinking along, taking up the rear. Worse yet, it relies on the auxiliaries of another big power, Russia! That's like the ancient Romans relying on auxiliaries supplied by the Parthians to intervene in a local border conflict!

      Sorry to burst any propaganda induced militaristic fantasy bubble, but these are the military symptoms of a decadent, dying empire. If the volunteers to its mercenary army ever had to face the prospect of a prolonged period of death in substantial numbers, they'd "desert" (not sign up) in droves. They signed up for the guaranteed paycheck, not to die, and the Pentagon knows it. And despite all the post - 9/11 flag waving, there's not been a big groundswell of volunteers to the military.

      Don't think so? Then read Machiavelli on the evils of reliance upon mercenaries and auxillaries.

      But, to the point of this thread, the Vietnamese do not qualify as the equivalent of "spearman" - they at least had automatic rifles, and they had much more.

      Comment


      • Zachriel

        boat was just a boat filled with explosives which they acquired from us, but the Cole was destroyed just the same.
        the cole wasn't destroyed, just damaged it didn't even sink and it will return to service they are repairing it now

        Of course, the Zulus outnumbered the British on the battlefield, but isn't that the point. The British split their forces.
        the British split their forces and was outnumbered 10:1 and hit by a suprise attack by a well trained though poorly armed force, even if they hadn't of split their forces 20-22k against 4k in a sneak attack would still probably allow the Zulus to win

        Why do you want to fit reality into this jaundiced view that the technology is the only relevant factor?
        while technology certainly isn't the only factor, there still hasn't been a satisfactory example of a military force that didn't have fire arms at all beating a similar sized military forced armed with at least percussion cap type musket firearms or better, so technology does appear to be one of the major factors in determining victory

        also Zachriel the Battle of Chancellorsville is another great example of a smaller similarly armed forced (Lee had about half cas many troops as Hooker's 130k) splitting their forces and defeating a larger opponent

        gaikokujin

        can you give examples of where the US military either retreated, surrendered or was just completely decimated on the battlefield at the conclusion of any major action? just a few of those and i'll agree with you on Viet Nam

        Comment


        • Zachriel : it was Austro-Russians, not Prussians.
          Napoleon convinced his ennemies that they would be 100 000 against 50 000, while they were 90 000 against 65 000.
          Then he pushed their center with a surprise attack, and isolated the army in some segments, like you said.

          The Cole is NOT a military battle, it's a terrorist action, exactly like the one that could perform a diplomat in Civ2. If you build an unit that is called a "terrorist" and that work like a missile, I won't feel cheated if it damage or even sink my ship. But a galley sinking my submarine, sorry, it's not acceptable.


          Gaikokujin : it's not on the battlefield that the men gave up the war, it's on the civilian way. Protestations and international pressures forced the USA to retreat, NOT defeats on the field. It's represented in the game by the war weariness, not by your units being destroyed by another.
          Science without conscience is the doom of the soul.

          Comment


          • When Custer split his forces, the Indians took advantage of this fact to pounce on the vulnerable splinter force
            This is the case of numerical superiority in a battle.
            Go GalCiv, go! Go Society, go!

            Comment


            • Originally posted by korn469
              Zachriel
              the cole wasn't destroyed, just damaged it didn't even sink and it will return to service they are repairing it now
              The Cole is totalled for all intents and purposes. They may repair it. Bush has stated we are at war. It was a military target. You can discount anything by saying it wasn't really a war. That what they said about Vietnam for years. It was a "police action."

              Who says the size of the units must be the same? A B1b bomber has a crew of a handful, an impi may be 10,000 men, an armor unit may represent 20 tanks plus support. If the peasants rise up and kill their Llords by overwhelming them, it would still be a victory, would it not? Of course, the Lords would say it was unfair, a massacre, etc.

              Remember, the little colored icons on your computer screen are just abstractions.

              Comment


              • When Custer split his forces, the Indians took advantage of this fact to pounce on the vulnerable splinter force
                This is the case of numerical superiority in a battle.
                Of course. Isn't that the idea? To gang up; to take advantage of the mistakes of your opponents?

                I reread your original post and you are adding criteria as you go along.

                Now you insist the forces are to consist of the same number of men. If they attempt to destroy their enemy in detail, that's not really fair because they're ganging up. If they sneak in and blow up your sub, that terrorist act doesn't count -- even though in this situation they are outnumbered.

                Custer didn't really lose, he was overrun. The British didn't lose to a bunch of spearmen. Mistakes were made. The U.S. didn't "lose" the war in Vietnam. It was a "police action." The British didn't lose the American Colonies. They made a strategic withdrawal. The U.S. didn't lose a B1b bomber fighting in Afghanistan. The plane was on a pleasure cruise over the Indian Ocean. John Paul Jones didn't take out a frigate with a merchant ship, the British captain was taking a nap and Jones should have sent an invitation to battle first. Peasants in Paris didn't really storm the Bastille.

                And so on and so forth.

                Comment


                • The Cole is totalled for all intents and purposes. They may repair it. Bush has stated we are at war. It was a military target.
                  Ingalls Shipbuilding is repairing the Cole


                  and it should be ready to return to service soon

                  here is a link for a picture of the Cole on Sept 15 2001, after they relaunched it


                  Who says the size of the units must be the same? A B1b bomber has a crew of a handful, an impi may be 10,000 men, an armor unit may represent 20 tanks plus support. If the peasants rise up and kill their Llords by overwhelming them, it would still be a victory, would it not? Of course, the Lords would say it was unfair, a massacre, etc.
                  of course units woun't be the same size, but lets say a carrier is just one unit, that means the 180 shields it cost to build a carrier is in the 2-4 billion dollar range, so if each F-15 cost 35 million, then a fighter unit probably has between 30-60 fighters in it, but thats just my take on it

                  hehe and don't worry i may sound serious but i haven't forgot that civ3 is a game

                  anyways, i've searched some more and still haven't been able to find a satisfactory example of a non fire arms force defeating a similar sized fire arms force in a conventional pitched battle

                  Comment


                  • Originally posted by korn469
                    Ingalls Shipbuilding is repairing the Cole


                    and it should be ready to return to service soon

                    here is a link for a picture of the Cole on Sept 15 2001, after they relaunched it
                    That's good! A little luck of the randomizer. Came very close; down to one hp, but they made it home.

                    Comment


                    • anyways, i've searched some more and still haven't been able to find a satisfactory example of a non fire arms force defeating a similar sized fire arms force in a conventional pitched battle

                      I still can't figure out why the Zulu doesn't do it. I just don't get it. My God man! they used pointy sticks (albeit a lot of them).

                      Why does it have to be a pitched battle again? Why can't they sneak up again? Is that cheating? No ambushes? Oh right, cheating. No lighting their fuel dump on fire? Terrorism, you say. No killing anybody because their tank broke down. Really should help them repair it so that we can have a fair fight, my molotov and his tank on an urban street. Ah, those were the days.

                      Oh, I remember now. You can't shoot the officers. It's not sporting.

                      Originally posted by korn469
                      hehe and don't worry i may sound serious but i haven't forgot that civ3 is a game
                      Very wise for a civfanatic.

                      Comment


                      • Originally posted by korn469

                        of course units woun't be the same size, but lets say a carrier is just one unit, that means the 180 shields it cost to build a carrier is in the 2-4 billion dollar range, so if each F-15 cost 35 million, then a fighter unit probably has between 30-60 fighters in it, but thats just my take on it
                        So, a spearman unit would be about $200,000,000. That would field a lot of spearman. That's why there are so many spearmen in an Impi unit compared to let's say an infantry unit.

                        It is so abstract, but it does give a semblance of a world where Impi can beat Infantry sometimes; where a Phalanx can stop an army 100 times its size, and then only lose because of betrayal; where a lucky air-launched torpedo hits the rudder of the enemy battleship; and a game where my tanks will roll reliably over the enemy, because if I attack, I use overwhelming force;

                        but a game where there's always that one loony tank unit that gets lost, stuck in the mud somewhere, and overrun by villagers with gas cans (maybe the villagers mixed up the street signs);

                        and if you actually built your battle plans on the result of a single combat -- no matter the odds -- then your plans might just fall apart and the villagers will remember that day for generations.

                        Comment


                        • I still can't figure out why the Zulu doesn't do it. I just don't get it. My God man! they used pointy sticks (albeit a lot of them).

                          Why does it have to be a pitched battle again? Why can't they sneak up again? Is that cheating? No ambushes? Oh right, cheating. No lighting their fuel dump on fire? Terrorism, you say
                          the zulu example is a good example, but the reason i would like to see an equal number of troops on both sides is because i'm thinking of this as an experiment with a series of variables in question: military hardware for the first, training for the second, logistics for the third, etc.

                          if all things were about equal except one side has better tech, then will that side win every time?

                          or if i was asking a civ3 question, if a unit is two eras ahead of another unit then should it automatically win? if a tank faces off against a spearman should it automatically win? if a moder armor unit faces off against a pikeman should it automatically win? etc.

                          (in my opinion they shouldn't win, but industrial and modern era units should have better stats, or at least more hitpoints)

                          also guerrilla warfare doesn't win every time and even when it is successful it usually takes a long time and extracts a heavy toll on the victor, so just because you have a molotov it doesn't mean that the attacker won't decide to level the city with artillary instead of risking their tanks (like russia did the last time they attacked Grozny) or bakc them up with infantry

                          from the examples in this thread, most of the victories goto the better armed better trained side

                          Very wise for a civfanatic.
                          ahhh but aren't we all

                          (wise or civfanatics...you make the call )

                          EDIT:

                          So, a spearman unit would be about $200,000,000.
                          well if you figure in inflation from 3500bc then that's not many spearmen at all
                          Last edited by korn469; January 12, 2002, 00:30.

                          Comment


                          • On unit size

                            I don't think measuring the number of shields it takes to build a unit is a sensical way of measuring the size of a unit.

                            Let me start by saying that what the actual size of units are is a mystery, which the game itself only makes worst- for example, a city of 3 is what, 60k and a city of 2 30k? Well, if you draft one population point from a city of 3 you get 1 unit and go down to 2, so 30k pop. was turned into one 2HP unit. Do it again and you get one unit with 2HP and the city is only 1, or 10k. This means that the second unit, which is identical to the first, only took 20k, not 30k, to make. Obviously the game has made an oversimplification for the sake of having simple rules.

                            If we are really going to have this discussion, a standard must be choosen. I say that all land units are of equal size, PERIOD.

                            So at Insandhalwana, we have 1 rifleman vs. 20 impis. In real life, the impis won, and in the game, with the rifleman in open ground, the impis would most likely also win- remebering that impis get to retreat so that none of them might actually be killed.
                            As for the new requirement that the inferior, superior engagement be between units of about equal strenght, I think it is asking too much. the only possible way in which the trully inferior force might win that is if the
                            1. know the terrain better and surprise the enmy in terrible territory or 2, the enemy makes some huge blunders and is unalbe to bring to bear everything that makes them superior. The only example yet given in this thread of such seems to be St. Claire's defeat, since, if I remember right, the Indians actually had about as many, or less men than Claire, yet suffred only about 1/10 the casualties and this clearly fits into the first category.
                            If you don't like reality, change it! me
                            "Oh no! I am bested!" Drake
                            "it is dangerous to be right when the government is wrong" Voltaire
                            "Patriotism is a pernecious, psychopathic form of idiocy" George Bernard Shaw

                            Comment


                            • Originally posted by korn469

                              also guerrilla warfare doesn't win every time and even when it is successful it usually takes a long time and extracts a heavy toll on the victor, so just because you have a molotov it doesn't mean that the attacker won't decide to level the city with artillary instead of risking their tanks (like russia did the last time they attacked Grozny) or bakc them up with infantry

                              from the examples in this thread, most of the victories goto the better armed better trained side
                              Exactly! A smart commander who takes war seriously will plan and prepare and he must plan and prepare for events which are unforeseeable. In your given situation maybe he should have bombarded first. But he didn't, and the rest becomes a glorious victory for the other side, told through the ages.

                              Of course, most battles are won by the superior force. But tanks do break down. Men do flee or desert. Commanders may mistakenly send their men to their death. Or traitors may sell the keys to the gates. And definitely beware Greeks bearing gifts!

                              The unknown is represented by the randomizer. As every military man knows, there is no "win every time." Euipment is very important, but without highly motivated troops, equipment means nothing.

                              Comment


                              • Re: On unit size

                                Originally posted by GePap
                                I don't think measuring the number of shields it takes to build a unit is a sensical way of measuring the size of a unit.
                                If we are really going to have this discussion, a standard must be choosen. I say that all land units are of equal size, PERIOD.

                                1. know the terrain better and surprise the enmy in terrible territory or 2, the enemy makes some huge blunders and is unalbe to bring to bear everything that makes them superior.
                                Glad you decided that 1. a standard MUST be chosen and 2. you will choose and 3. they are of equal size. Unfortunately, it just doesn't fit the model very well. Army size has changed dramatically over the centuries. In the Middle Ages a lot of very substantial armies were only 2000 strong. Just one Roman Legion was 6000 strong. Napoleon had a million men in the field.

                                yes on 1 and yes on 2. And guess what, nearly all examples discussed on this thread were due to 1 or 2, usually both.

                                Don't worry too much about it. It's just an abstraction. But it is fun to think about.

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