Guess some people just can't tell the difference between a game and reality after all, that's all. Much as I've argued against the ideas that "games give people homicidal ideas", when you see someone arguing with a straight face that he can't trust me because of the way I play SP games... kind of makes you wonder. Maybe some people do have a blurred border between phantasy and reality, after all.
If anyone really wants to go over the moral implications of what I do in a game, vs what I do in reality, how about:
1) How about all the people who think it's perfectly ok to starve a city to size 1 and/or to bombard a defenseless city to size 1? Would you trust THOSE? Is THAT kind of morality any better? (Correct answer: it's probably just as irrelevant as SP "cheating", because it only happens in a game.)
2) Heck, how about all the people who play only conquest games, because "culture and diplomacy are boring"?
3) How about the people who play a thief in an RPG? (Or the ones who bought the two Thief games.) I have or had thief characters in many games, including online ones. Only stole from npc's, but nevetheless. Does that mean you need to watch your pockets around me In Real Life? Doesn't THAT morality seep into the real world too? (Correct answer: not really, since IRL I strive to be as close to "lawful good" as possible.)
4) How about the people playing White Wolf's Vampire RPG's? (Either table-top or the PC game.) Would you trust those? How do you know they won't bite your neck?
5) What about people playing "evil" characters in games? Heck, I seem to remember whole games where it wasn't even possible to be anything but evil. Dungeon Keeper. Syndicate. Would you trust that kind of morality?
6) How about people who deliberately bounce into walls in driving games? And there seem to be a lot of those. I remember one game which tried to discourage pinball driving, by massively losing speed when you touch a wall. Guess what? A bunch of sites gave it bad reviews because the AI (who correctly brakes for the curve) isn't slowed down as much as someone who ploughs directly into the wall, a la Gran Turismo. Or how about those who power-slide through all corners, because that's what works in the game? Would you trust those enough to give them a driver's license?
The point is: we all do things in games that we wouldn't do in real life. A lot of those are exploiting the game system, too, or border on that. (Sort of poor man's cheating, from within the game.) Deal with it.
If anyone really wants to go over the moral implications of what I do in a game, vs what I do in reality, how about:
1) How about all the people who think it's perfectly ok to starve a city to size 1 and/or to bombard a defenseless city to size 1? Would you trust THOSE? Is THAT kind of morality any better? (Correct answer: it's probably just as irrelevant as SP "cheating", because it only happens in a game.)
2) Heck, how about all the people who play only conquest games, because "culture and diplomacy are boring"?
3) How about the people who play a thief in an RPG? (Or the ones who bought the two Thief games.) I have or had thief characters in many games, including online ones. Only stole from npc's, but nevetheless. Does that mean you need to watch your pockets around me In Real Life? Doesn't THAT morality seep into the real world too? (Correct answer: not really, since IRL I strive to be as close to "lawful good" as possible.)
4) How about the people playing White Wolf's Vampire RPG's? (Either table-top or the PC game.) Would you trust those? How do you know they won't bite your neck?
5) What about people playing "evil" characters in games? Heck, I seem to remember whole games where it wasn't even possible to be anything but evil. Dungeon Keeper. Syndicate. Would you trust that kind of morality?
6) How about people who deliberately bounce into walls in driving games? And there seem to be a lot of those. I remember one game which tried to discourage pinball driving, by massively losing speed when you touch a wall. Guess what? A bunch of sites gave it bad reviews because the AI (who correctly brakes for the curve) isn't slowed down as much as someone who ploughs directly into the wall, a la Gran Turismo. Or how about those who power-slide through all corners, because that's what works in the game? Would you trust those enough to give them a driver's license?
The point is: we all do things in games that we wouldn't do in real life. A lot of those are exploiting the game system, too, or border on that. (Sort of poor man's cheating, from within the game.) Deal with it.
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