Playing the game I have noticed that even on lower difficulty level, the IA civs are getting global players too early.
Corrpution and waste as a barrier against early expansion to an obscene extent are OK, but only work if the AI is hindered as well.
They build worldwide empires even in the BC times, which should be changed.
Tonight I dreamt that there is an option which you can use for regulating the AI expansionism, just ike world size and AI civ number, an option in the 'start new game' menu.
If we were allowed to turn it down, the game might be more balanced, at least for beginners as it is now. And on higher difficulty, the game should be so hard that the human player is forced to be sort of perfectionist in the beginning.
I just can't stand it when people are able to build up huge empires in the early game, over and over again. It's not realistic.
Don't argue about realism, tell me what you think about that idea in general?
Corrpution and waste as a barrier against early expansion to an obscene extent are OK, but only work if the AI is hindered as well.
They build worldwide empires even in the BC times, which should be changed.
Tonight I dreamt that there is an option which you can use for regulating the AI expansionism, just ike world size and AI civ number, an option in the 'start new game' menu.
If we were allowed to turn it down, the game might be more balanced, at least for beginners as it is now. And on higher difficulty, the game should be so hard that the human player is forced to be sort of perfectionist in the beginning.
I just can't stand it when people are able to build up huge empires in the early game, over and over again. It's not realistic.
Don't argue about realism, tell me what you think about that idea in general?
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