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This game badly, badly needs a "keep together" command

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  • #31
    a little bitty digression --just 4 a sec.

    "6. Times 8 individual units stack load onto another transport.

    "

    I just want some clarification.
    AM i right in thinking you can no longer use multiple transports to ferry a group of units to a faraway land in just 1 turn?

    In civ2 you would just have to land a transport on another transport and then click that transport...all 8 units would transfer and off you go again.

    Now it seems like you must manually wake them up and drag them into next transport...so you only get 2 transport moves instead of unlimited per turn.

    Am i mistaken in this?

    (its no biggie, i'm just curious)

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    • #32
      I support!

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      • #33
        Re: This game badly, badly needs a "keep together" command

        Originally posted by Alexander's Horse
        If you support this idea, please register your support with a post on this thread

        I've posted about this, and am very happy to see theres a concerted effort to influence the patchers to include this.

        we need grouping! The end game is to tedious! Why more 20 bombers one by one, when they all go to the same location eh? Whats the point? Time INefficient as it is now. FIX IT! thanks

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        • #34
          Re: a little bitty digression --just 4 a sec.

          Originally posted by Redstar
          "6. Times 8 individual units stack load onto another transport.

          "

          I just want some clarification.
          AM i right in thinking you can no longer use multiple transports to ferry a group of units to a faraway land in just 1 turn?

          In civ2 you would just have to land a transport on another transport and then click that transport...all 8 units would transfer and off you go again.

          Now it seems like you must manually wake them up and drag them into next transport...so you only get 2 transport moves instead of unlimited per turn.

          Am i mistaken in this?

          (its no biggie, i'm just curious)
          redstar, moving a unit onto a transport eats up movement (even i think all movement for mobility units, ie 2 move units) so yeah, cant be done no more. Use airports, however limited, its the best you can do.

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          • #35
            I hereby fully and unconditionally support this feature. Thank you.

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            • #36
              Here, Here.
              There are no stupid questions, but there are a lot of inquisitive idiots.

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              • #37


                Yup, I sure would like this.
                (Even better would be to fix the automated worker - so I could use it and thus reduse the need of moving units every turn myself.)

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                • #38
                  I hereby register my support as well.

                  A simple thing to implement, it would make the game infinately better
                  If the voices in my head paid rent, I'd be a very rich man

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                  • #39
                    NO NO NO .... I don't like this idea .. I love moving hundreds of units, one by one .. especially on a huge map .. when you've declared war on the evil zulu's .. who happen to be on the other side of the planet ... moving all those units one by one, over hundreds of squares ... whats better than that ??

                    AS IF !!!!!

                    No wonder so many of us stop playing the game in industrial age and start a new game ...

                    I fully support grouping .. and let the AI group also .. that would reduce AI time also ... making the game a tad faster for our poor sub 2Ghz CPU friends ..
                    "Wherever wood floats, you will find the British" . Napoleon

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                    • #40
                      Once again I voice my support for some kind of stacking system.

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                      • #41
                        The idea of having a "Group Command" was expressed by several people just a few days after the game was released. . .

                        However, instead of moving units by rail, ship, etc, etc. . .

                        How about this:

                        1) If you have a city with an airport, enable a function called AIR TRANSPORT - it would be a type of abstract cargo plane. All units, up to eight (or whatever the number), within a city can be "cargo-lifted" to another location with a simple click of the mouse. You would then be able to airlift units, in stacks of eight, anywhere on your continent.

                        2) Have a city improvement or small wonder called "Air Re-fueling Capability", and this would allow you to airlift units anywhere in the world.

                        3) Now the destination for these units could be a city (that you captured or built, and has an airport), or (horror of horrors) be able to build an airport anywhere in the world so it could allow these "transport planes" to land.

                        The end-game is very tedious - it should be fun - not work. . .

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                        • #42
                          Imagine, the game might actually be fun.

                          Much else remains to be done. But, stacked movement would be a good start.

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                          • #43
                            It would be nice if a Firaxian could respond to this thread. Could something like this be implemented into the current game?
                            Any views I may express here are personal and certainly do not in any way reflect the views of my employer. Tis the rising of the moon..

                            Look, I just don't anymore, okay?

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                            • #44
                              The Horse is right!

                              BRING IT ON!!
                              Stack movement! yeah!

                              Comment


                              • #45
                                I DON'T SUPPORT STACKS!

                                And here's why. Um..., actually I can't think of any reasons...hmmm....

                                so I guess I have to support it by default.

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