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This game badly, badly needs a "keep together" command

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  • This game badly, badly needs a "keep together" command

    Moving zillions of units around one by one is the main reason the end game sucks. Its so boring. I have 4 stacks of 15 military units in my current game but instead of 4 moves to move the stacks its like 60 moves each turn

    Same goes for workers - its so tedious moving them around one by one - especially if you're using them in teams of say 3 or 4.

    Please, please give us a "keep together" command in future enhancements of the game!

    Thanks

    If you support this idea, please register your support with a post on this thread
    Last edited by Alexander's Horse; December 12, 2001, 02:31.
    Any views I may express here are personal and certainly do not in any way reflect the views of my employer. Tis the rising of the moon..

    Look, I just don't anymore, okay?

  • #2
    I support the addition of stack movement 100%. Personally I have stopped using artillery and carriers. Moving them around with defense units is just to damn annoying. I keep a artillery or 2 in border cities only to damage attacking units or bombarding ships.

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    • #3
      I agree this is a very necesary upgrade. Not only does it save your time when have tons of units, it also allows you escort non-combat units and provide strong combinational arms tactics. I dont know how this could be implemented other than a simple "escort" command where the unit assigned to escort another unit instantly moves either with or one after the other unit making sure that by the end of the movement they are on the same tile.
      "What can you say about a society that says that God is dead and Elvis is alive?" Irv Kupcinet

      "It's easy to stop making mistakes. Just stop having ideas." Unknown

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      • #4
        Support, support.

        Robert
        A strategy guide? Yeah, it's what used to be called the manual.

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        • #5
          i support you

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          • #6
            Re: This game badly, badly needs a "keep together" command

            Originally posted by Alexander's Horse
            Moving zillions of units around one by one is the main reason the end game sucks. Its so boring. I have 4 stacks of 15 military units in my current game but instead of 4 moves to move the stacks its like 60 moves each turn

            Same goes for workers - its so tedious moving them around one by one - especially if you're using them in teams of say 3 or 4.

            Please, please give us a "keep together" command in future enhancements of the game!

            Thanks

            If you support this idea, please register your support with a post on this thread
            Absolutely! The lack of grouped movement makes the slow game even slower....

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            • #7
              "Beware of he who would deny you access to information, for in his heart he dreams himself your master" - Commissioner Pravin Lal.

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              • #8
                There've been a number of threads on this topic, each with overwhelming support from the players, and each summarly ignored by Firaxis. On the off-chance that this one might actually do some good, consider my support registered.
                "Entia non sunt multiplicanda praeter necessitatum." — William of Ockham

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                • #9
                  I support!
                  It's the only save way to keep my vulnarable units protected from my sloppyness!


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                  • #10
                    Go Horsie!
                    "BANANA POWAAAAH!!! (exclamation Zopperoni style)" - Mercator, in the OT 'What fruit are you?' thread
                    Join the Civ2 Democratic Game! We have a banana option in every poll just for you to vote for!
                    Many thanks to Zealot for wasting his time on the jobs section at Gamasutra - MarkG in the article SMAC2 IN FULL 3D? http://apolyton.net/misc/
                    Always thought settlers looked like Viking helmets. Took me a while to spot they were supposed to be wagons. - The pirate about Settlers in Civ 1

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                    • #11
                      Another vote for stacks.

                      I wasn't a big fan of the CTP series, but one thing it handled well was battle groups. As such, CTP had a very good implementation of the concept of combined arms--something that is very important in Civ 3, but more tedious to use because of the individual movement requirements. Nothing is more irritating than having an artillery unit taken because your finger slips and accidentally move your cavalry one space too far!

                      Armies should just be considered confer some sort of bonus on the grouped units, because they are sufficiently rare so as to make them a bad way of handling run of the mill stacks in the game.

                      BT

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                      • #12
                        I COMPLETELY support such a feature!

                        It seems like such a basic thing to add to the game. It's so obvious a necessity.

                        Oh well . . . .

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                        • #13
                          the solution is already in the game.

                          This must require some major re-working if stacking has not been done after a decade of civ development.

                          Yet, a partial solution is already in this game...its called army. They stack and move as 1. The leader is like a big box that takes little boxes.

                          So how hard would it be to change that box into an invisible box and name it a division (user could name the rest of it, eg. Red Wolf Division). These Divisons could be bound to the number keys.

                          Then we could have divisons running around ..click on the disband option and we would have free units again.


                          disclaimer: non-programmer alert!
                          Last edited by Redstar; December 12, 2001, 11:26.

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                          • #14
                            Stacks would be great!
                            Over the hills and far away,
                            Through Flanders, Portugal and Spain,
                            King George commands and we obey,
                            Over the hills and far away.

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                            • #15
                              We totally agree again on something AH

                              Keep on Civin'
                              RIP rah, Tony Bogey & Baron O

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