One of the thing s that several people have had a problem with is the fact that you can not upgrade to a Civ Specific Unit. I have figured out a way and have play tested it with the Roman/Legionary; Persian/Immortal and with a non-Spec Civ for Swordsman. This method will also work for the other Specific Units.
1) Backup the Civ3mod.Bic File. You can rename it or whatever. This file is the Rules file the the Game uses during regular gameplay.
2) Start the Civ Editor Program and open the Civ3mod.bic file.
3) Under the tools tab, uncheck 'Use Default Rules' option. You also want to check the 'No Map' option under the same tab. This will allow you to edit the rules and you will be saving a Rules Only File when finished.
4) Under the Rules Tab, click 'Edit Rules'. This will open the Main Rules Screen. Click on the Units Tab.
5) These are what you will be changing:
Unit=========Upgrade to======Special Actions;Upgrade Unit
Warrior-------------Legionary-----------------------Checked
Legionary-----------Immortal------------------------Checked
Immortal------------Swordsman---------------------Checked
Horseman---------War Elephant-------------------Checked
War Elephant------Samurai-------------------------Checked
Samurai------------Rider-----------------------------Checked
Rider---------------Knight---------------------------Checked
Knight--------------Cossack-------------------------Checked
Cossack------------Cavalry--------------------------Checked
Pikeman------------Musketeer-----------------------Checked
Musketeer---------Musketman----------------------Checked
Save the Mods and your good to go.
What this does is:
Persian example: If your able to upgrade (i.e. have Iron Working & Iron) then the game goes to the first item after Warrior (which
would be Legionary) and checks to see if you, the Persian can use this. Because you aren't Roman, it say no, but you can upgrade to Immortal, so it next goes to Immortal and checks to see if you can use this. Yes, you are Persian and you can upgrade your Warrior to this! If there where other options available (before this) then It would go though them first.
Also, if you wish to make a Unit Obsolete, you would Have it upgrade to whatever and Uncheck the Upgrade to Box. I personally like to have the following Obsolete at:
Unit========================When to Obsolete=====Special Actions;Upgrade Unit
Swordsman (and other like units)---------Rifleman------------------Unchecked
Cavalry/Cossack-------------------------Modern Armor------------Unchecked
Frigate/Man-O-War/Ironclad--------------Destroyer----------------Unchecked
Privateer (this one might be useful in the later game, when you still want to be anonymous) keep the same if you want to keep it, or do the same as Frigate/etc.
That's it
E_T
1) Backup the Civ3mod.Bic File. You can rename it or whatever. This file is the Rules file the the Game uses during regular gameplay.
2) Start the Civ Editor Program and open the Civ3mod.bic file.
3) Under the tools tab, uncheck 'Use Default Rules' option. You also want to check the 'No Map' option under the same tab. This will allow you to edit the rules and you will be saving a Rules Only File when finished.
4) Under the Rules Tab, click 'Edit Rules'. This will open the Main Rules Screen. Click on the Units Tab.
5) These are what you will be changing:
Unit=========Upgrade to======Special Actions;Upgrade Unit
Warrior-------------Legionary-----------------------Checked
Legionary-----------Immortal------------------------Checked
Immortal------------Swordsman---------------------Checked
Horseman---------War Elephant-------------------Checked
War Elephant------Samurai-------------------------Checked
Samurai------------Rider-----------------------------Checked
Rider---------------Knight---------------------------Checked
Knight--------------Cossack-------------------------Checked
Cossack------------Cavalry--------------------------Checked
Pikeman------------Musketeer-----------------------Checked
Musketeer---------Musketman----------------------Checked
Save the Mods and your good to go.
What this does is:
Persian example: If your able to upgrade (i.e. have Iron Working & Iron) then the game goes to the first item after Warrior (which
would be Legionary) and checks to see if you, the Persian can use this. Because you aren't Roman, it say no, but you can upgrade to Immortal, so it next goes to Immortal and checks to see if you can use this. Yes, you are Persian and you can upgrade your Warrior to this! If there where other options available (before this) then It would go though them first.
Also, if you wish to make a Unit Obsolete, you would Have it upgrade to whatever and Uncheck the Upgrade to Box. I personally like to have the following Obsolete at:
Unit========================When to Obsolete=====Special Actions;Upgrade Unit
Swordsman (and other like units)---------Rifleman------------------Unchecked
Cavalry/Cossack-------------------------Modern Armor------------Unchecked
Frigate/Man-O-War/Ironclad--------------Destroyer----------------Unchecked
Privateer (this one might be useful in the later game, when you still want to be anonymous) keep the same if you want to keep it, or do the same as Frigate/etc.
That's it
E_T
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