Just an observation, but I've noticed that as people have had more time to actually play the game, rather than complain about it, most of them have decided that the level of corruption and waste in Civ 3 isn't unfair, it's just different from what we were used to with Civ 2 and SMAC. So you have to develop new strategies, is that a bad thing? I was shocked at first by how corrupt my distant cities were (what, my people would dare to cheat their beloved ruler?), but I found ways to manage that, and I came to accept the reality that managing a far-flung empire isn't as trivial as it was in Civ 2. Civ 3 makes you think a little more. At some point you have to go for quality rather than quantity.
The developers have said that the AI labors under the same burden of corruption as the player does. So again, it's not unfair, just different. There are those who think of "fair" as "balanced in my favor". To put this in perspective, I found this quote from Soren about balanced combat pretty interesting:
"The AI get NO combat bonuses of any kind at any difficulty level. I understand that many people have a hard time believe this but let me give an anecdote... at one point in the project, people complained that combat was unfair, so I said I would change some things, and what I did was give the _human_ a combat bonus. Then people told me that combat was once again "fair." It is all in the eye of the beholder ."
As someone who has been playing this game now for many many hours, I've seen my attitude change from shocked dismay to gradual, grudging appreciation for the intent behind higher corruption and waste levels. You can't just turn your brain off and win this game like you could with Civ 2. I would like to see more improvement with the higher government types, but Firaxis is already working on some kind of adjustment and maybe that's in the works.
Who else has logged a lot of Civ 3 hours and gradually come to the same conclusion?
The developers have said that the AI labors under the same burden of corruption as the player does. So again, it's not unfair, just different. There are those who think of "fair" as "balanced in my favor". To put this in perspective, I found this quote from Soren about balanced combat pretty interesting:
"The AI get NO combat bonuses of any kind at any difficulty level. I understand that many people have a hard time believe this but let me give an anecdote... at one point in the project, people complained that combat was unfair, so I said I would change some things, and what I did was give the _human_ a combat bonus. Then people told me that combat was once again "fair." It is all in the eye of the beholder ."
As someone who has been playing this game now for many many hours, I've seen my attitude change from shocked dismay to gradual, grudging appreciation for the intent behind higher corruption and waste levels. You can't just turn your brain off and win this game like you could with Civ 2. I would like to see more improvement with the higher government types, but Firaxis is already working on some kind of adjustment and maybe that's in the works.
Who else has logged a lot of Civ 3 hours and gradually come to the same conclusion?
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