Does anyone else have the impression that the AI gangs up on what it perceives to be the weakest military target, even on civs that they were buddy-buddy with? Every civ declares war on the weakest one so that they can slice and dice its land between them. This doesn't seem realistic at all to me. Countries don't say, "Ah Russia just invaded Afganistan so there's bound to be plenty of booty to split up. Let's ALL go join in the invasion!"
It seems far more likely that countries will protest the action. I propose that civs with the same form of governments should tend to stick together more and not declare war on each other just to grab land and resources. Also I believe that there should ALWAYS be at least SOME resistance from other countries when a country invades another country. Other countries should first start complaining to the invading country, then make trade deals tougher, then not allow new trade, then create embargos, then finally war -especially from the civs that were (a) on friendly terms with the civ that was invaded and (b) have the same type of government as the civ that was invaded.
I'm not proposing that this game should be a "why can't we all just hold hands and get along" type of game, but would like it to more closely mimick what happens in real life -which to me makes it far more challenging and fun to play, otherwise its just another "take over the world" strategy game.
It seems far more likely that countries will protest the action. I propose that civs with the same form of governments should tend to stick together more and not declare war on each other just to grab land and resources. Also I believe that there should ALWAYS be at least SOME resistance from other countries when a country invades another country. Other countries should first start complaining to the invading country, then make trade deals tougher, then not allow new trade, then create embargos, then finally war -especially from the civs that were (a) on friendly terms with the civ that was invaded and (b) have the same type of government as the civ that was invaded.
I'm not proposing that this game should be a "why can't we all just hold hands and get along" type of game, but would like it to more closely mimick what happens in real life -which to me makes it far more challenging and fun to play, otherwise its just another "take over the world" strategy game.
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