Maybe some more basic rules of history should be followed:
There has never been a war between two democracies.
The price for a democracy to initiate an unprovoked war with another democracy should be astronomical - instant riots in every city, rebellion of cities, etc. After a few turns the computer would have to either cease the war or descend into Anarchy. This should be one of the major disadvantages of being a democracy.
Additionally, Mutual protection Pacts should be just that, and invalid if one country initiates the conflict. Non-Aggression pacts might make things more interesting as well.
You can use both to your advantage, however. A convenient way to rid yourselfs of your foes is to create a mutual protection pact with several countries, and then declar war on a third country that you want to war with. Do nothing - eventually the computer attacks - and instantly he's at war with a bunch of other players.
There does not seam to be any real coallition building either - after you make peace, quite often the embattled countries fight on.
There has never been a war between two democracies.
The price for a democracy to initiate an unprovoked war with another democracy should be astronomical - instant riots in every city, rebellion of cities, etc. After a few turns the computer would have to either cease the war or descend into Anarchy. This should be one of the major disadvantages of being a democracy.
Additionally, Mutual protection Pacts should be just that, and invalid if one country initiates the conflict. Non-Aggression pacts might make things more interesting as well.
You can use both to your advantage, however. A convenient way to rid yourselfs of your foes is to create a mutual protection pact with several countries, and then declar war on a third country that you want to war with. Do nothing - eventually the computer attacks - and instantly he's at war with a bunch of other players.
There does not seam to be any real coallition building either - after you make peace, quite often the embattled countries fight on.
dont attack each other is called "democratic peace" it is ultimately Wilsonian point of view and is bitterly contested by "realist" school of international relations. We actually have an International relations on these boards, "Roman" from Slovakia. He is a "realist" and definitely did not want Civ to reflect demo peace. I think it is hard enough arguing for historical realism in areas where there is little debate. in the case of as controversial a position as demo peace, i think it is just as well to bend to gameplay, or better yet, to make it possible to edit the rules. Which maybe someone will find a way of doing.
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