Dear Worker Automation AI,
You are fired. Your continued gross miscononduct on the job has forced me to release you. You must understand not to take this personally, it is strictly a business decision. You have served me well in the past, but now I have taken the business to new competitive levels and you have become a liability to me. You seem to have a reacurring problem with authority and a failure to respect my decisions. I just can't have that on my watch.
When I have ordered you, specifically, to irrigate a square and then automate you, 3 turns later you change it to a mine, even though it is counter-productive to my plan and a waste of valuable early-game resources. This brings with it an incredible amount of frustration. You are never to override any direct decision I make without consulting me first. I shouldn't even have to tell you this which is why I am letting you go.
Your continued dendrophobia started as a small annoyance and has slowly become a major hindrance to my plans. Granted, I am not a big fan of forests either, but they serve a purpose at times. The problem lies when you continually forsake more important irrigation, road building, and mine building projects to clear a bunch of trees, which takes an exhorbitant amount of time itself. Granaries are left stagnant, cities are unconnected, and trade routes are severed while you have my workforce bogged down in some jungle.
Its not like you haven't pleased me at times. When danger lurkes near, you run for cover. I was very pleased to see you could do this on your own with out supervision from me. Also, while often poor land management, your propensity to make neat rows of improvements across the map is somewhat cute. Its just that the good out weighs the bad.
I have much more important things to do than watch you bungle around the map. Now I am forced to do your job myself, which I will not enjoy in the least bit. I am sorry it had to be this way but you forced me into it. It hurts me as much as it hurts you. Your plan is just not mine.
From
A. Civer
You are fired. Your continued gross miscononduct on the job has forced me to release you. You must understand not to take this personally, it is strictly a business decision. You have served me well in the past, but now I have taken the business to new competitive levels and you have become a liability to me. You seem to have a reacurring problem with authority and a failure to respect my decisions. I just can't have that on my watch.
When I have ordered you, specifically, to irrigate a square and then automate you, 3 turns later you change it to a mine, even though it is counter-productive to my plan and a waste of valuable early-game resources. This brings with it an incredible amount of frustration. You are never to override any direct decision I make without consulting me first. I shouldn't even have to tell you this which is why I am letting you go.
Your continued dendrophobia started as a small annoyance and has slowly become a major hindrance to my plans. Granted, I am not a big fan of forests either, but they serve a purpose at times. The problem lies when you continually forsake more important irrigation, road building, and mine building projects to clear a bunch of trees, which takes an exhorbitant amount of time itself. Granaries are left stagnant, cities are unconnected, and trade routes are severed while you have my workforce bogged down in some jungle.
Its not like you haven't pleased me at times. When danger lurkes near, you run for cover. I was very pleased to see you could do this on your own with out supervision from me. Also, while often poor land management, your propensity to make neat rows of improvements across the map is somewhat cute. Its just that the good out weighs the bad.
I have much more important things to do than watch you bungle around the map. Now I am forced to do your job myself, which I will not enjoy in the least bit. I am sorry it had to be this way but you forced me into it. It hurts me as much as it hurts you. Your plan is just not mine.
From
A. Civer
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