Announcement

Collapse
No announcement yet.

Noobie needs advice!

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    Originally posted by Dissident
    I'm anal about the spelling of the word (fake word) Newbie.
    u obviously don't know l33t do u?

    infact it should be spelt, n00b!e

    Civ 3 r0x0rs, ph33r me 4 c!t!3s u pr0n p30n!


    btw, i'm j/k no offence intended

    Comment


    • #17
      1337?

      Comment


      • #18
        hehe, whoops, ur right

        /me goes and bangs me heeed against the radiator!

        Comment


        • #19
          don't do that, I was just reciting the only word of it I know =Þ

          Comment


          • #20
            Originally posted by TelexStar
            mmm, i'm not sure if i've done the right thing here, Within the first half hour of playing i'm already at war with Egypt, well they started advancing towards me and now their influences covers a large section of land with the dyes luxury that i want to keep my citezins happy - DOH! now i've done it. Was this a bad move?
            The answer is this: it depends. Now, wasn't that helpful?

            Seriously though, having to fight a defensive war early is generally not good. It hampers your development, the attacking hordes destroy terrain improvements, capture your workers and settlers and harass or at worst conquer your cities. If you're the Greeks and have hoplites, you can probably hold your own against anything they throw at you early, though.

            An early offensive war can be good for you, especially if you happen to have mobile unique units like mounted warriors (or war chariots, like the Egyptians). I guess all this boils down to is this: war, in any stage of the game, can be good if and only if you can take it to your opponent. If it's being fought mainly on your soil, it will hurt you even if you don't lose any territory. (Or, to put it really simply, war is good if you win. If you don't, it's bad. If you lose, it's very bad. If you lose badly, it's a catastrophe.)

            Of course, this is the opinion of someone who generally doesn't go to war early, period. In all versions of Civ (and SMAC) I've gotten my best results with a "speak softly until you get that big stick" -strategy.

            Comment


            • #21
              ok, i may re-load an old save game

              Comment


              • #22
                Newbie Tactics

                The Chieftain level was tough for me until I began to increase the culture in my towns (or cities).
                Worst thing about the game: Ending at 2050.
                Best thing about the game: Learning about how I handle problems.

                First game: I was pushed around by the Russians, and I was attacked by Zululand and Babylon. I had to almost wipe out the Babylonians. Zululand would use the Russian Railroad, and the Persians hated me because I explored near their land. They would not make a peace treaty until I attacked Persia with my navy, defeated a few Russian boarder cities, and crush Zululand trade routes and bordering cities. This started a World War where only me, Egypt, was at peace. I neglected culture and wonders because I thought I could get those later. The game ended too early! And I was working on the atomic age.
                This game ended too early at 2050.

                Second Game: I was Persia on an Island next to an island controlled by Babylon. Babylon peacefully invaded my land and they would not trade with me while they were building up culture. I discovered facts about building temples, and using scouts early in the game. However, I was just learning how to increase my population for settlers. So, I wasted a lot of time early in the game. Russia and Zululand were again pushy and aggressive. China was friendly, but they did not like to trade. My best friends were the Aztecs until they became as strong as I. Yet, they still never tried to bully me. I learnt about replacement parts. I had little conflicts until Russia attempted to get her friends to launch a naval attack. But I stopped the attack and made peace a little early. This game ended too early at 2050. I had just made replacement parts.

                Third Game: I was Iroquois. I was given a scout and a worker and a settler. I controlled the culture. I defended the Russian invasion to control my mountains and gold, and I took over all of the Egyptian cities in my area. As of now I am leading this game at chieftain level, and no one is at war. I was the first to explore, I have most of the wonders, I control who has what technology, and I have cities all over the world. I have plenty of oil, and I am making steel in 1999. At first, Babylon asked me for a world map without a trade. So, I made a settlement next to their major supply of iron, and I posted infantry, and I got 30 golds per turn when I gave him industrial age. I get gold from everyone. And Cleopatra looks cute when she is annoyed. Everyone is polite with me after I give them more power in a trade. And so, it is a peaceful world. However, the game is ending too soon again.

                Final thought: I thought about using the tutorial. Still, it was fun by playing. I use my original tactics. Some people online were helpful while others harassing.

                Originally posted by Kekkonen
                Go with the tutorial. The tutorial actually sets up a regular 8-civ game on Chieftain (easiest) level. It just gives you some advice on what to do (like what's a good place for a city, what to do with your worker units etc.); it's not a simplified or dumbed-down version of the real game, it's the real thing with training wheels.

                Comment

                Working...
                X