Ok, so I am a bit of a history buff, but am I the only one who thinks that the new tech tree is completely unhistorical, unintuitive and downright ridiculous? The tree in CIv2 was quite realistic, ok sometimes it was necessary to 'think out of the box' to follow some of the dependancies but it general it reflected more or less human history.
The Civ 3 tech tree however is just plain wrong! And what's more, there are just too many advances that 'do nothing'. Civ2 had those too but they were at a minimun whereas here they are just littered all over the place.
My question to Firaxis is: Why did you change the tree? It certainly was NOT broken and with the rearrangement of just a few advances you could have easily incorporated the current era structure into the old tree. This area of the game definitely feels unfinished ... (did we run out of time by any chance?)
I definitely will make good use of the rules editor and change it back to what it was in Civ2!
The Civ 3 tech tree however is just plain wrong! And what's more, there are just too many advances that 'do nothing'. Civ2 had those too but they were at a minimun whereas here they are just littered all over the place.
My question to Firaxis is: Why did you change the tree? It certainly was NOT broken and with the rearrangement of just a few advances you could have easily incorporated the current era structure into the old tree. This area of the game definitely feels unfinished ... (did we run out of time by any chance?)

I definitely will make good use of the rules editor and change it back to what it was in Civ2!
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