as we all know, corruption is a biatch here. what would happen if we had "regions" or "states" though - have a 'state capital' that reduces the corruption significantly in that region, but not to the extent that the forbidden palace or the palace itself does. this state capital would of course be triggered by reaching a number of cities (30 - 40?) and then every certain amount of cities (20 or so) you can add a new one. the corruption settings would stay the same, but these capitals could decrease it in a limited radius (20-30 tiles all round) and provide culture to that city, as well as happyness (you'd be happy if your city had the capitol, right?).
just an idea
silly typos
just an idea
silly typos
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