In my current game as the Greeks the AI actually made me laugh with its desire to expand like mad.
The Egyptians (who I have to say should be considered with caution much like Yang or Miriam in Smac. I say this because any time in any game I ask them to withdraw Cleo always says they will and then doesn't) had settlers constantly trying to reach an area of 'open' land in the heart of my empire. (it was full of jungle. I had workers clearing it but no city i it) Finally I built the city because I knew sooner or later they'd sneak one in. But then...
They dropped a settler off on a one tile coastal square and built a city! One tile! A DESERT tile! Then the romans did the SAME thing! Both cities revolted soon after. WTF? Doesn't the AI see how pointless a city like that is?
The Egyptians (who I have to say should be considered with caution much like Yang or Miriam in Smac. I say this because any time in any game I ask them to withdraw Cleo always says they will and then doesn't) had settlers constantly trying to reach an area of 'open' land in the heart of my empire. (it was full of jungle. I had workers clearing it but no city i it) Finally I built the city because I knew sooner or later they'd sneak one in. But then...
They dropped a settler off on a one tile coastal square and built a city! One tile! A DESERT tile! Then the romans did the SAME thing! Both cities revolted soon after. WTF? Doesn't the AI see how pointless a city like that is?
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