Originally posted by Ray K
Another KEY benefit of a Public Works system is the elimination of road sprawl. Idle workers are a waste of a resource, so we end up putting railroads everywhere. With PW, every tile improvement costs money, so you are less likely to put railroads everywhere. The resulting map on CtP was much cleaner.
Another KEY benefit of a Public Works system is the elimination of road sprawl. Idle workers are a waste of a resource, so we end up putting railroads everywhere. With PW, every tile improvement costs money, so you are less likely to put railroads everywhere. The resulting map on CtP was much cleaner.
In my experience PW is far greater effort. Not only did you have to build an improvement once, but over and over again. Some of those improvements such as mines and fishnets have 3 or 4 layers of upgrades. You have to scan the map every turn and remember to upgrade each one of these things. Now if there was an upgrade all tiles with x improvement then that would be one thing. But as it stands the ability to give tasks to the worker, which by the way are more than just "automate" now, are a more efficient.
PW is more micro-management in my book.
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