At least in the early game. It actually encourages you to use ICS. Here's why.
I played my first games on Chieftain and Warlord since I don't like using exploits and refuse to use such things that are "cheap" such as the wombat maneuver.
On Prince level and higher you get fewer content citizens (it is 2 on Regent and King whereas it's 3 and 4 on the previous levels). The way to make them happy in the early game is to make a temple, or an entertainer when your pop hits 3 (or have luxuries). So the best thing to do to prevent doing this is just to make another settler after you make military units when your pop hits 3.
The computer uses ICS. I'm disappointed. They haven't learned the lesson or they haven't stopped it enough.
I haven't played a game since yesterday because my last save including my last 2 autosaves got corrupted and I just made a lot of complicated diplomatic agreements (because of lack of coal for railroads in my territory) and the computer units were doing the minutes long go back and forth dance so I quit.
EDIT: changed "fewer happy citizens" in second paragraph to "fewer content citizens"
I played my first games on Chieftain and Warlord since I don't like using exploits and refuse to use such things that are "cheap" such as the wombat maneuver.
On Prince level and higher you get fewer content citizens (it is 2 on Regent and King whereas it's 3 and 4 on the previous levels). The way to make them happy in the early game is to make a temple, or an entertainer when your pop hits 3 (or have luxuries). So the best thing to do to prevent doing this is just to make another settler after you make military units when your pop hits 3.
The computer uses ICS. I'm disappointed. They haven't learned the lesson or they haven't stopped it enough.
I haven't played a game since yesterday because my last save including my last 2 autosaves got corrupted and I just made a lot of complicated diplomatic agreements (because of lack of coal for railroads in my territory) and the computer units were doing the minutes long go back and forth dance so I quit.
EDIT: changed "fewer happy citizens" in second paragraph to "fewer content citizens"
ForbiddenPalaces are impossible to build at 1 shield/turn. Leaders are helpful, but very rare (as they should be). And the Forbidden Palace's impact to decrease corruption is very small compared to the power Distance Corruption has. 3rd, since the AI expands like crazy decreasing distance corruption would make the AI better (that's a good thing too)!
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