Nope. I find corruption tolerable.
but then, I've modded it so there are more corruption fighting bldgs. (pre-1.21)
that way, you can expand your empire, but only if you are willing to spend on infrastructure (more developer friendly game). straight warmongers just raze everything so there's no stopping them but warmonger imperialists get slowed down since they can't have their cake and eat it too.
the tough bit is getting anything built in the frontier city in the first place, but that's the challenge. i build up a powerful core that generates $$, which i then spend (invest) on a frontier city, one at a time. Once that city is up to 75% production (in less than 10 turns usually), move to the next most promising one. To get the pop up to make it useful quickly, use workers, thus avoiding carrying improvement costs without benefit. If you improve one city at a time, it really helps, rather than doing them all just a bit.
but then, I've modded it so there are more corruption fighting bldgs. (pre-1.21)
that way, you can expand your empire, but only if you are willing to spend on infrastructure (more developer friendly game). straight warmongers just raze everything so there's no stopping them but warmonger imperialists get slowed down since they can't have their cake and eat it too.
the tough bit is getting anything built in the frontier city in the first place, but that's the challenge. i build up a powerful core that generates $$, which i then spend (invest) on a frontier city, one at a time. Once that city is up to 75% production (in less than 10 turns usually), move to the next most promising one. To get the pop up to make it useful quickly, use workers, thus avoiding carrying improvement costs without benefit. If you improve one city at a time, it really helps, rather than doing them all just a bit.
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