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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Ok, in the game im playing now, i have a lake beside a coastal city, about 10 squares vertically, and 3 squares horizontally, yet my worker cant irrigate. whats wrong here?
What you describe is a sea. If memory serves me correctly a lake is only one square large.
What you describe is a sea. If memory serves me correctly a lake is only one square large.
That's definitely not how Civ looks at it. In my last game, I had perhaps a 30 square lake surrounded by land. My guess (guess!) is that if any of the water touches the poles, it's ocean. If it doesn't, it's lake.
That's definitely not how Civ looks at it. In my last game, I had perhaps a 30 square lake surrounded by land. My guess (guess!) is that if any of the water touches the poles, it's ocean. If it doesn't, it's lake.
If you were able to irrigate around that 30 square lake I must have been wrong. I checked the manual and it said nothing constructive about lakes.
Though if you look at a 30 square lake and compare it to the toal size of the world map it would be larger than many seas.
Originally posted by Dissident
I may be wrong, but I think a lake square really is a coast square that is not connected to a sea or ocean square.
That seems logical, but in the Civilopedia and the manual, "Coast" produces 1/0/2 while "Lake" produces 2/0/2. In the game, both types of terrain are reported with the name "Coast."
However, from my tests, if a Coast is reported as producing 2/0/2 then you can use it to irrigate.
____________________________ "One day if I do go to heaven, I'm going to do what every San Franciscan does who goes to heaven - I'll look around and say, 'It ain't bad, but it ain't San Francisco.'" - Herb Caen, 1996 "If God, as they say, is homophobic, I wouldn't worship that God." - Archbishop Desmond Tutu ____________________________
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