Don't know if this has been pointed out before, but...
A new cultural victory can occur if one of your cities amasses 20,000 culture points, or if your entire empire amasses at least 80,000 culture points and no rival civ has more than half of your cultural value.
In other words, the "one city" victory doesn't care at all about how much culture the rest of the world has. Thus, it looks like the OCC will be much easier in Civ3... just go as psychotic as humanly possible on culture improvement and wonders as you can. Those don't require that many resources in general.
On the other hand, going to space will be nigh on impossible it sounds with an OCC. You'll need to stick colonies on far-flung resources, drop roads to them, and guard the area from enemy cities getting anywhere remotely near by so that the enemy's little culture expansion thing doesn't take it over a la Texas from Mexico, if I understand the culture bits properly.
Diplomatic victory will be tricky too, since you aren't going to have 25% of the world's population in one city short of massive nukage, you can call the game right then if you don't build the UN.
It might theoretically be possible on a map-edited game or being very lucky where you start on a small island with tons of resources and completlely isolated, but otherwise, it looks like culture is the only way to go with the OCC this time around, and depending on how possible it is to stack up that much culture in a city, it looks like it'll actually be easier.
Just thought I'd point this out. We'll see how true it is soon enough.
A new cultural victory can occur if one of your cities amasses 20,000 culture points, or if your entire empire amasses at least 80,000 culture points and no rival civ has more than half of your cultural value.
In other words, the "one city" victory doesn't care at all about how much culture the rest of the world has. Thus, it looks like the OCC will be much easier in Civ3... just go as psychotic as humanly possible on culture improvement and wonders as you can. Those don't require that many resources in general.
On the other hand, going to space will be nigh on impossible it sounds with an OCC. You'll need to stick colonies on far-flung resources, drop roads to them, and guard the area from enemy cities getting anywhere remotely near by so that the enemy's little culture expansion thing doesn't take it over a la Texas from Mexico, if I understand the culture bits properly.
Diplomatic victory will be tricky too, since you aren't going to have 25% of the world's population in one city short of massive nukage, you can call the game right then if you don't build the UN.
It might theoretically be possible on a map-edited game or being very lucky where you start on a small island with tons of resources and completlely isolated, but otherwise, it looks like culture is the only way to go with the OCC this time around, and depending on how possible it is to stack up that much culture in a city, it looks like it'll actually be easier.
Just thought I'd point this out. We'll see how true it is soon enough.
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