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  • #61
    Hmmm, That is a very GOOD question Old Dog.
    I too, would like to know the answer to that.
    ____________________________
    "One day if I do go to heaven, I'm going to do what every San Franciscan does who goes to heaven - I'll look around and say, 'It ain't bad, but it ain't San Francisco.'" - Herb Caen, 1996
    "If God, as they say, is homophobic, I wouldn't worship that God." - Archbishop Desmond Tutu
    ____________________________

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    • #62
      OK, I am sure you are too busy playing the game to do a lot of posting, so I will try to limit my wishes to the reasonable.

      Could you post a shot of

      -the Espionage Screen ?
      -the Civilopedia entry for the Intelligence Agency Wonder ?
      Please?
      Now, if I ask myself: Who profits from a War against Iraq?, the answer is: Israel. -Prof. Rudolf Burger, Austrian Academy of Arts

      Free Slobo, lock up George, learn from Kim-Jong-Il.

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      • #63
        Yes it IS a good question Old Dog. More importantly, will the AI have to go looking for these resources too, or will it automatically "know" where everything is. I guess Blue couldn't answer that second part though.

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        • #64
          I'd like to know how air combat is animated. What's it like?
          Of the Holy Roman Empire, this was once said:
          "It is neither holy or roman, nor is it an empire."

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          • #65
            As far as I can figure it out: when you discover the necessary scientific advance your civilization suddenly "realizes" what that strange mineral outcrop really is and it just appears instantly on the map. You only know its there if it’s within line of site of one of your units/cities. The resource can "appear" on a square but if your units can't see it they can't exploit it.....hope that made some sense (?)


            TRIBUNE - sorry, I'm playing too slowly, I haven't got the tech for the epionage screen, my Civ still think catapults are the hottest toy in town!!

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            • #66
              please :*) it's important to me ....

              while diplomatic audience's there is something like civ1-national anthem-hymn? can you please not ignore me?

              o and thanks for the screens
              Win98 ERROR 009: Press any key to continue or any other to quit
              f**k the f****n f*****s!
              I'am realy enjoing not talking to you...
              let's not talk again REAL soon...

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              • #67
                Bluehoohoo: Thanks a million for all of you input!

                That espionage screen makes me wonder what "plant spy" is. Like, what does that do?
                Of the Holy Roman Empire, this was once said:
                "It is neither holy or roman, nor is it an empire."

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                • #68
                  Originally posted by BlueHooHoo
                  my Civ still think catapults are the hottest toy in town!!
                  and they aren't ?

                  catapults are ok [in certain period of time ofkoz]

                  and ESPIONAGE -

                  so i can't destroy city improvements of other civ??

                  and last question: did you used forced labors already?

                  thanks
                  Win98 ERROR 009: Press any key to continue or any other to quit
                  f**k the f****n f*****s!
                  I'am realy enjoing not talking to you...
                  let's not talk again REAL soon...

                  Comment


                  • #69
                    Maybe a spy must be successfully planted in other civ before you can undertake any mission like steal maps or sabotage production. Just a thought

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                    • #70
                      Destroying enemy improvements is implemented through airstrikes.
                      Solver, WePlayCiv Co-Administrator
                      Contact: solver-at-weplayciv-dot-com
                      I can kill you whenever I please... but not today. - The Cigarette Smoking Man

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                      • #71
                        If anything BlueHooHoo, these screenshots of the Civlopedia is very revealing of the game, so if you want to take any time to post screenshots, do so with screens of those! They're very informative!
                        Of the Holy Roman Empire, this was once said:
                        "It is neither holy or roman, nor is it an empire."

                        Comment


                        • #72
                          Very interesting espionage screen! It looks to me like the game is making a distinction between missions which require spies and missions which don't. So in order to execute "Initiate Propoganda" and "Sabotage Production", you have to first successfully "Plant Spy". On the other hand, "Steal World Map" and "Steal Plans" do not appear to require "Plant Spy" first. And of course, "Expose Enemy Spy" tells you if anyone has planted a spy on you.

                          I believe "Steal Tech" and "Investigate City" are available prior to building the Intelligence Agency, so obviously those can't require "Plant Spy" first.
                          Firaxis - please make an updated version of Colonization! That game was the best, even if it was a little un-PC.

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                          • #73
                            Hmmm the special resources have me worried now... looks like you'll have to re-explore the lands to see where they are. Or did I misunderstand that?

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                            • #74
                              Originally posted by Grim Legacy
                              Hmmm the special resources have me worried now... looks like you'll have to re-explore the lands to see where they are. Or did I misunderstand that?
                              I think what he's saying (correct me if I'm wrong, BlueHooHoo) is that the resources do appear at the time you discover the enabling tech, but if they're not within an area you can currently see, then you don't know they are there. So that would cover areas you haven't explored, as well as areas that you have explored but can't currently see (fog of war). So yes, you would have to re-explore to find where the resources appeared.

                              To me, that's perfectly realistic. I like that.
                              Firaxis - please make an updated version of Colonization! That game was the best, even if it was a little un-PC.

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                              • #75
                                Originally posted by Solver
                                Destroying enemy improvements is implemented through airstrikes.

                                One can before attack will choose exact target?

                                And what when yet such weapons not will be accessible? spy after all can kindle ........
                                Win98 ERROR 009: Press any key to continue or any other to quit
                                f**k the f****n f*****s!
                                I'am realy enjoing not talking to you...
                                let's not talk again REAL soon...

                                Comment

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