The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Wow - the number of units you can support for free is determined by the size of your cities. I assume that town, city, metropolis means the size of the city. Town is below the Aqueduct limit, city is below the Hospital limit, and metropolis is above Hospital limit (unlimited).
I've seen military advisor screen shots where the number of allowed units is zero. I'm assuming this was due to government type. So I'm guessing that under Democracy, towns, cities, and metropolises all support zero units for free, and thus all units must be paid for.
Also, now we know that under monarchy you can rush buy improvements but not speed them through forced labor. So Uber won't be running any of his "Death Camps" under monarchy.
Firaxis - please make an updated version of Colonization! That game was the best, even if it was a little un-PC.
MANKIND - every time you contact another Civ you get a nice piece of orchestral music,
with a gentle bell ringing sound. I think this is specific to each individual nation and
changes tempo depending on their mood: polite, annoyed, enraged etc.
can't wait to hear the zulu
albiedamned - thank you
Have you checked out the editor yet mate?
i would say: leave the editor and post screen's and other info
Also, now we know that under monarchy you can rush buy improvements but not speed them
through forced labor. So Uber won't be running any of his "Death Camps" under monarchy.
Win98 ERROR 009: Press any key to continue or any other to quit
f**k the f****n f*****s!
I'am realy enjoing not talking to you...
let's not talk again REAL soon...
Whats the difference between town, city and metropolis? I think the number of people, so, how many population points must be in order to have a town, a city and a metropolis???
Roman: Civilization belongs to the civilized. Attila: It belogs to those who have the power to conquer it. Me: Nope, it belongs to me. Coz ive paid 50 bucks and it has a 30 days satisfaction guarantee.
Asesino_Virtual
LAWRENCE - sorry about the quality of the screen grabs. I'm just using PRINT SCREEN then editing them in PAINT, they need cropping and re-sizing because attached files on this forum have size restrictions. And I'm a pretty useless at the fiddly stuff
SNOOPY - I don't have an editor It may be that the version I have been given to use has some features missing, it's a full review copy, but I'm not certain if it’s identical to the final retail version. No sign of an editor in the documentation either. I'll try and find out what has happened to it (?)
FABOBA -
Can you chose the colour of your civ? I've seen a lot of screen shots with different coloured civs. I was just wondering if you choose or it is set for each civ.
It doesn't look like you can choose; there isn't any option menu for doing that at least. I think each civilization automatically has its own colour pre-set. Russian, American, Roman, English , Aztech etc..
Don't know why the English should be Orange? Imperial purple is more suitable
LAWRENCE - sorry about the quality of the screen grabs. I'm just using PRINT SCREEN then editing them in PAINT, they need cropping and re-sizing because attached files on this forum have size restrictions. And I'm a pretty useless at the fiddly stuff
Thats ok. No complaints here.
"Everything for the State, nothing against the State, nothing outside the State" - Benito Mussolini
Originally posted by BlueHooHoo
As far as I can figure it out: when you discover the necessary scientific advance your civilization suddenly "realizes" what that strange mineral outcrop really is and it just appears instantly on the map. You only know its there if it’s within line of site of one of your units/cities. The resource can "appear" on a square but if your units can't see it they can't exploit it
Thanks!
It is becoming very clear to me that this Civ3 will stronly disfavor isolationism. In both Civ 1 and 2 I kind of liked to get an island all to myself and develop a whole lot before I went anywhere. Map making and ship building were my last priorities.
I can tell that Civ3 is the other way around. You absolutely must explore early and often!
I just learned from another post that disease is in the game. Can you confirm this BlueHooHoo? Is that in the civlopedia? It might be in the section that talks about rivers!
I thought disasters were out in this game?
Of the Holy Roman Empire, this was once said:
"It is neither holy or roman, nor is it an empire."
Probably to do with disease limiting cities to size 12 until Hospitals. Oh, and there will still be a market here on Apolyton for spoiler screenshots after 30th October, so keep them coming please!
Originally posted by Haphazard
Probably to do with disease limiting cities to size 12 until Hospitals. Oh, and there will still be a market here on Apolyton for spoiler screenshots after 30th October, so keep them coming please!
Sucker!
That's what you get for living in a Third -- excuse me -- Old World country.
Humans are like cockroaches, no matter how hard you try, you can't exterminate them all!
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