The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
LARUSSO - adding a multiplayer button would have been fun!!!! You sir, have a devious mind!
The colonies work really well; it can take an awful long time to build a road out to them though, especially if it's to some ore up in a mountain range .You need the road connecting them to get the benefit of the resource. But it’s cheaper and safer than building a new town. The AI can be pretty aggressive in acquiring new territory, it has colonies and towns springing up all over the place, the map (at least in my games) filled up very quickly.
Originally posted by BlueHooHoo
SERAPISIV - Damn, no sign of Elvis yet. Surely he can't have left the building?
I've heard rumors of Groucho Marx being a replacement, is that true? Do each culture types have different pix for entertainer/scientist/tax etc, or are the constant between say the Zulus, the Japanese, and the Germans?
Thanks for all the info. You gonna be in the chat room any time soon?
Originally posted by BlueHooHoo
The AI can be pretty aggressive in acquiring new territory, it has colonies and towns springing up all over the place, the map (at least in my games) filled up very quickly.
That was my impression from the screenshots I've seen - full map just after 0 A.D. That's going to create some friction between Civs. Does the AI city placement appear to make sense (relative to the sometimes bizarre city placements in Civ2)?
How about some more screens, please?
"Stuie has the right idea" - Japher
"I trust Stuie and all involved." - SlowwHand
"Stuie is right...." - Guynemer
Originally posted by Comrade Tribune
If you press 'Load Scenario', what does happen? Any scenarios there?
During a chat on Saturday, Blue said that his version doesn't include any scenarios. However, that doesn't mean that the release version doesn't as he also didn't recieve a manual besides a pdf file, so he might be missing a few extras even though the game is totally complete
The Rook:Blue is it possible to show a pic of Gr Britian on the huge map in the editor? I think many of us are interested in seeing that.
If he loads up the editor he would be able to position it perfectly & display a full mini-map. That would also show us if NewZealand & the SouthPole exist or not on the Huge Map via the min-map.
SERAPISIV - Elvis might be in the game after all!, the entertainers change with each age, I just haven't had time to get far enough.
KORN469 - Nuclear attack. You launch a nuclear attack in the same way as you target an air unit bombing mission. All units in the target square and adjacent squares are destroyed, regardless of their cultural allegiance (in other words everyone gets blown away). In addition, a bombed city is completely destroyed. The defence against most attacks is the small wonder SDI defence.
ROOK and PYRODREW - I loaded the huge map in the Editor, you don't get a view of the minimap and with the size of the screen grabs I can post, both islands just look like funny shaped greeny/brown blobs!
COMRADE TRIBUNE - I'll try and post Despotism when I get a bit of time
"If a man does not keep pace with his companions, perhaps it is because he hears a different drummer. Let him step to the music he hears, however measured or far away" --Henry David Thoreau
ROOK and PYRODREW - I loaded the huge map in the Editor, you don't get a view of the minimap and with the size of the screen grabs I can post, both islands just look like funny shaped greeny/brown blobs!
Hmmm, well I guess I'll just have to wait until tomorrow.
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