According to the Strategy Guide, Expansionist Civs don't just start with a 0-0-2 Scout, they are the only Civ able to build them.
And they cost a mere 10 shields.
All the other antique move 2 units require Horses (which benifts anyone who starts with the Wheel), or require you to play the Babylonians (2-1-2 archers cost 40) or Aztecs (1-1-2 jaguar warriors cost 20).
I'm not sure how useful Pottery or the Pyramids are, given that it seems to take a mere 20 food to expand up to size 6.
And they cost a mere 10 shields.
All the other antique move 2 units require Horses (which benifts anyone who starts with the Wheel), or require you to play the Babylonians (2-1-2 archers cost 40) or Aztecs (1-1-2 jaguar warriors cost 20).
I'm not sure how useful Pottery or the Pyramids are, given that it seems to take a mere 20 food to expand up to size 6.
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