The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Yep, how?. DO u attack the unit and appears a menu with different options? like:
What do u wish sir:
Attack unit
Expel unit
Capture now!
Roman: Civilization belongs to the civilized. Attila: It belogs to those who have the power to conquer it. Me: Nope, it belongs to me. Coz ive paid 50 bucks and it has a 30 days satisfaction guarantee.
Asesino_Virtual
Originally posted by Asesino_Virtual
Yep, how?. DO u attack the unit and appears a menu with different options? like:
What do u wish sir:
Attack unit
Expel unit
Capture now!
I think that if you attack an attack 0 (or defense 0?) unit, it gets captured, rather than being destroyed. If there is another unit with it, I imagine it is the other unit that is "attacked" (the numbers are computed by), thus both will probably be destroyed. But if the unit is alone, I'm almost certain it just gets captured.
To those who understand,
I extend my hand.
To the doubtful I demand,
Take me as I am.
Originally posted by Asesino_Virtual
Yep, how?. DO u attack the unit and appears a menu with different options? like:
What do u wish sir:
Attack unit
Expel unit
Capture now!
It could be like SMAC, where you move onto the same square and it happens automatically. Enemy units are expelled, Mindworms captured if possible, and all others expelled. But that's just a guess.
Originally posted by Lorizael
I would hope that you have the option to capture or destroy. I might want to destroy enemy settlers, leaders, or workers just to make a point
Originally posted by Lorizael
I would hope that you have the option to capture or destroy. I might want to destroy enemy settlers, leaders, or workers just to make a point
Originally posted by Lorizael
I would hope that you have the option to capture or destroy. I might want to destroy enemy settlers, leaders, or workers just to make a point
I agree wholeheartedly. Sometimes it's brutally satisfying to kill enemy workers and civilians. Of course, with the addition of the enslavement option, I get to be an evil prick in a whole new way.
Well I presume that it would work like SMAC whereas there is a probability of being able to capture the unit rather than destroy. I would *expect* that the success rate would be linked to your relative culture rating. Culture seems to be the keyword in this game
Speaking of Erith:
"It's not twinned with anywhere, but it does have a suicide pact with Dagenham" - Linda Smith
Originally posted by Provost Harrison
Well I presume that it would work like SMAC whereas there is a probability of being able to capture the unit rather than destroy. I would *expect* that the success rate would be linked to your relative culture rating. Culture seems to be the keyword in this game
I don't think it would work that way. What would that be? "Oh yah! Let's be their slaves because I am in awe of their civilization!" Just seems a little odd to me. I like cutlure but not that way. I think it would have to do with the strength of the unit attacking (if it was not automatic)
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