The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
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When you start using the editors; What will you do first?
I wanted to make a scenerio in which you start at 0 C.E. as either rome, Parthian, Han and other empires and tribes of the period, haven't worked out the exact details yet.
Let us unite together as one nation, a world nation" - Gundam Wing
"The God of War will destroy all mortals whom dare stand in his way"
Slow down tech research if necessary, and edit unit specs if I don't like them.
Then I'd make a simple scenario for myself in which the native American civs (grrr Inca's aren't in ) have colonised large parts of the world and the European civs are like 3rd world countries...
In een hoerekotje aan den overkant emmekik mijn bloem verloren,
In een hoerekotje aan den overkant bennekik mijn bloemeke kwijt
Originally posted by squid
Make pac-man map complete with ghosts and power pellets
I will see what I dont like that I can change, but im POSITIVE im gona bring Fundy back and I might add facism(sp) City state, fuedalism, and empire, they would look something like this...
Fundy- what we all remember from civ2 (cheap troops, fannatics, no unhappiness, no science, and money like you wouldn't believe)
Facism(SP?)- costly troops, normal science, little unhapiness due to oppresion, and some cool buildings
City state- best for small empires because of unhappiness+corruption+troop cost, but has better science, a production bonus, and a whole lotta culture.
Fuedalism- good for large empires becouse of flat corruption rate, cheap troops, and a real oppresive regime, but is bad at science and has a production penalty to represent the fueding states pumping out private armies and fighting each other
Empire- monarchy with more units (how many depends on how the game works), lower corruption, but science is a bit weaker
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