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Have you noticed this before?

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  • Have you noticed this before?

    First everyone should notice this screenshot is quite old.

    Have you noticed how nation borderlines are drawn at sea? Looks like deepness of the sea affects them.

    I edited this picture so it's easier to see the borderline and different levels of deepness in water. Everyone can see this light blue level next to the land, but then I draw blue lines to next deeper level and red lines to next deeper after that. The borderline is drawn to these blueline sea squares, but not to the red ones.
    Attached Files

  • #2
    Ok, I just noticed the borderline is actually drawn at next deeper level after those with blue lines at the bottom left corner near the city. But look at bottom right part, doesn't it look rather odd borderline if you look where the city is? The border just follows those light blue squares.



    Maybe we shouldn't analyze this old screens, just look at the very bottom of the screen. What is that crap?

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    • #3
      Ok, here's another pic. Those borderlines just doesn't make any sense.
      Last edited by Wexu; October 12, 2001, 07:12.

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      • #4
        I wouldn't be in the slightest surprised if you controlled all of your coastal waters. I presume the rest would just become international waters which are free for movement for anyone.
        Speaking of Erith:

        "It's not twinned with anywhere, but it does have a suicide pact with Dagenham" - Linda Smith

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        • #5
          But look at the second pic, it's very weird and in all the other screenshots, which I've been now looking, there's just normal straight borderlines, just like in land squares.

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          • #6
            The second one looks consistent to me. You control all the light and medium blue zones out as far as your culture border would normally extend. Some cities just have stronger culture so push the border out further.
            To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection.
            H.Poincaré

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            • #7
              Originally posted by Grumbold
              The second one looks consistent to me. You control all the light and medium blue zones out as far as your culture border would normally extend. Some cities just have stronger culture so push the border out further.
              It seems there's 4 levels of water. If you look top of the pic, you can see it controls one level 3 (4 is the deepest) sea square, but not at the left. That left part looks odd to me.
              Last edited by Wexu; October 12, 2001, 06:37.

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              • #8
                Yes, that was mentioned in this thread:



                My speculation is that your borders extending into the ocean take into account culture and ocean depth.
                "Stuie has the right idea" - Japher
                "I trust Stuie and all involved." - SlowwHand
                "Stuie is right...." - Guynemer

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                • #9
                  Yep, I agree with Grumbold, this certainly looks to be the case. It makes sense as well...I presume that entering coastal waters with a unit would be considered a violation of a peace treaty as well, which has been a very grey area in SMAC...
                  Speaking of Erith:

                  "It's not twinned with anywhere, but it does have a suicide pact with Dagenham" - Linda Smith

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                  • #10
                    On second look there is one square of medium/dark blue near the top city that falls in the border too. Perhaps they have different costs depending on depth. Only a strong cultural city is going to 'own' any nearby deep water.
                    To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection.
                    H.Poincaré

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                    • #11
                      actually, that is kinda nice. i like irregularly shaped borders

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                      • #12
                        The 3 types are coastal, sea and ocean, they can effect where your boats can/should sail
                        be free

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                        • #13
                          So what is the fourth? The Deeps?
                          To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection.
                          H.Poincaré

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                          • #14
                            As long as there are no ocean-cities, I have no objection against these concepts.

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                            • #15
                              I marked the strange squares with red X and numbered those different sea levels.
                              Attached Files

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