I ahgree with some of the arguments that in Civ it seems that bigger is better, which isn't necessary the case. I hope the more "perfectionist" civiizations are more playable.
For those supporting this idea, I hope that as we work on our world maps and scenarios a couple of ideas could be implemented.
1) increase the population cost of settlers
2) provide more bonus or strategic resources in countries historically powerful but smal (i.e. UK and Japan).
3) make tiles like desert, jungle, etc very unsupportive/ no resources, production, food and hopefuly there are some slots to create our own tiles (so we can have more fertile plains, or areas for rice paddies).
Any other suggestions.
For those supporting this idea, I hope that as we work on our world maps and scenarios a couple of ideas could be implemented.
1) increase the population cost of settlers
2) provide more bonus or strategic resources in countries historically powerful but smal (i.e. UK and Japan).
3) make tiles like desert, jungle, etc very unsupportive/ no resources, production, food and hopefuly there are some slots to create our own tiles (so we can have more fertile plains, or areas for rice paddies).
Any other suggestions.
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