I for one am glad that the new diplomacy system doesn't entail units. Diplomacy and espionage are not the kind of things I want to be micromanaging, and it doesn't seem as real when you have to manually move a diplomatic unit all the way to the recieving civ.
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I hope so. I always thought it a bit unrealistic that a foreign power could just set up an embassy in your country without your permission. Aren't embassies also supposed to be reciprocal sort of relationships?Originally posted by Provost Harrison
Do you agree to an exchange of embassies with another power perhaps?
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It's catch twenty-two. You can't have a diplomatic agreement to exchange ambassadors without an embassy. But then I was always steering diplomats through hostile territory to get an embassy so I could improve relations with a bribe or two.
David"War: A by-product of the arts of peace." Bierce
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I never liked the CivII method of embassy establishment. I didn't like the fact that you could 'force' someone else to have diplomatic relations with you. Now, I know why this was done- for game reasons. But if you go anywhere in the world, any nation that doesn't want someone else's embassy in their country will have their way.
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